Initialize engine version: 5.4.3f1 (01f4c123905a) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: NVIDIA VRAM: 8145 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain - Completed reload, in 0.551 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on RoomLoader This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on uGUI This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on uGUI_FeedbackCollector This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on uGUI_PopupMessage This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on Sky This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on OVRScreenFade This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on Player This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on JSONLevelLoader This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on VRConsoleCommand This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on LevelLoader This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) OnLevelWasLoaded was found on uGUI_PopupNotification This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Shader 'Marmoset/Building/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 0.750630 ms FMOD Studio: Creating runtime system instance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour (Game Object 'GamePerformanceMonitoring') is missing! (Filename: Line: 1656) Steamworks: Initialised and ready for use. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Process name: Subnautica (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) changeset 42109, QualityLevel = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OK Running Win64 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SystemInfo: deviceModel = All Series (ASUS) deviceName = DESKTOP-KHGR6ED deviceType = Desktop deviceUniqueIdentifier = d3f5d415de5eb02f4822e11134b67781ef8256fa graphicsDeviceID = 7041 graphicsDeviceName = NVIDIA GeForce GTX 1070 graphicsDeviceType = Direct3D11 graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.0] graphicsMemorySize = 8145 graphicsShaderLevel = 50 npotSupport = Full maxTextureSize = 16384 operatingSystem = Windows 10 (10.0.0) 64bit processorCount = 8 processorFrequency = 4080 processorType = Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRawShadowDepthSampling = True supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = True supportsStencil = 1 supportsVibration = False systemMemorySize = 16325 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Steamworks: Received stats and achievements from Steam (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Save / Load: Less than 5 save games detected. Hiding load panel scroll bar. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 3.728309 ms Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 0.344 self ms: 0.3445 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,8.975919, GC.GetTotalMemory MB,74.66406, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,19, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1859 unused Assets to reduce memory usage. Loaded Objects now: 9574. Total: 62.187172 ms (FindLiveObjects: 0.407564 ms CreateObjectMapping: 0.288105 ms MarkObjects: 60.448750 ms DeleteObjects: 1.042250 ms) WARNING: Did not receive valid response from session request. Response text: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab UnitTests (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab ConsoleCommands (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab TechTree (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab EcoManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab FPSCounter (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab IngameMenu (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab WorldArrowManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab x_Clouds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab MonitorLauncher (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab DNADatabase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab Exploder (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab LootSpawner (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab TelemetryManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab SteamEconomy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab RandomStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab SchoolFishManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab WaterTemperatureSimulation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab PrisonManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab TeleporterManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab VFXStoryEventsManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'Marmoset/Constructing/Self Illum Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found Cyclops::Awake frame 1499 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading lightmapped prefab scene Cyclops total ms: 3709.14 self ms: 3709.14 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Streamer not ready for __LIGHTMAPPED_PREFAB__ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Caching tech types for 2639 prefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded lightmapped prefab Cyclops frame 1499 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'Marmoset/Fabricating/Bumped Specular IBL': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading lightmapped prefab scene EscapePod total ms: 1201.438 self ms: 1201.438 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded lightmapped prefab EscapePod frame 1509 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading lightmapped prefab scene Aurora total ms: 4085.855 self ms: 4085.855 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Streamer not ready for Aurora (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded lightmapped prefab Aurora frame 1858 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PAXTerrainController::Initialize called - frame = 1858 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PAXTerrainController::MountWorld frame 1888 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) builders ready, building world.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) loading static world at 'SNUnmanagedData\Build18'. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) World in SNUnmanagedData\Build18 is from version 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorld: Loading world. Frame 1890. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorld land 'Voxeland (Voxeland)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer::Deinitialize called, frame 1890 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer::Initialize frame 1890 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Read streaming settings: max frame ms 10, skip ents False, budget 200 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer allocated space for 26,20,26 octree batches (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Calling LoadPrefabDatabase frame 1890 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Initialize prefab database (WorldEntities) total ms: 1.8637 self ms: 1.8637 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Initialize protobuf serializer total ms: 0.005 self ms: 0.005 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: SaveLoadManager.Initialize total ms: 0.5385 self ms: 0.5385 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Create octree compiler total ms: 2.333 self ms: 2.333 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Create batch thread total ms: 0.5838 self ms: 0.5838 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Streamer initialize total ms: 93.4831 self ms: 86.2517 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Read clip map settings from SNUnmanagedData\clipmaps-recommended.json: {"chunkMeshRes":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.33,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prewarming all workspaces for res = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ClipMapManager initialize done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) initializing first time explosion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: cellManager.ResetEntityDistributions total ms: 10.8738 self ms: 10.8738 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'LaserCutter(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'LaserCutter(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'Welder(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'Welder(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'SeaGlide(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'SeaGlide(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'Builder(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'Builder(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'Knife(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'Fins(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'Fins(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'RadiationGloves(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationGloves(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'NutrientBlock(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'NutrientBlock(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'NutrientBlock(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'NutrientBlock(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'Flare(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flare(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'Flare(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'Flare(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: LoadSceneObjects total ms: 1327.128 self ms: 1327.128 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: model must not be null UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) Constructable:Start() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Cyclops::Awake frame 1893 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'FireExtinguisher(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'FireExtinguisher(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerUpgradeModule(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerUpgradeModule(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'Knife(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'Knife(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'SandShark(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Pickupable' (#0) to 'SandShark(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Gasopod(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Pickupable' (#0) to 'Gasopod(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Gasopod(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Pickupable' (#0) to 'Gasopod(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'SandShark(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Pickupable' (#0) to 'SandShark(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Gasopod(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Pickupable' (#0) to 'Gasopod(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Gasopod(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Pickupable' (#0) to 'Gasopod(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_dense_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_dense_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_dense_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_dense_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_dense_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_dense_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Gasopod(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Pickupable' (#0) to 'Gasopod(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Gasopod(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Pickupable' (#0) to 'Gasopod(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'JellyRay(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Pickupable' (#0) to 'JellyRay(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'WaterParkCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_purple_tentacle_plant_01_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'coral_reef_plant_small_01_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_dense_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'GrownPlant' (#0) to 'Coral_reef_kelp_dense_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'RadiationHelmet(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationHelmet(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'RadiationSuit(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationSuit(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'UWE/Marmoset/VFX/Bumped Specular IBL - PropulsionCannon': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Cyclops::Awake frame 1893 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'PowerCell(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'PowerCell(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: LoadGlobalRoot total ms: 3964.523 self ms: 3964.523 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SolarPanel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SolarPanel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SolarPanel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity FarmingTray(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity FarmingTray(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SolarPanel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SolarPanel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SolarPanel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SolarPanel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity SolarPanel(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: RefreshExistingBatchesForPlayMode total ms: 52.2806 self ms: 52.2806 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) loading palette for LargeWorld at 'BlockPrefabs'. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading palette total ms: 4247.648 self ms: 4247.648 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading heightmap total ms: 228.5863 self ms: 228.5866 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) biome map downsample factor: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading biome map total ms: 22.8635 self ms: 22.8635 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorld: calling land.Rebuild frame 1898 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Rebuilding land total ms: 12.7108 self ms: 12.7108 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Refresh signal database total ms: 31.3631 self ms: 31.3631 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OK world mounted: SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Aurora-MainPrefab/Aurora was spawned in batch 17,18,11, block 2812,2969,1909, wspos (764.4, -70.2, -138.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 12,18,13, block 1926,3039,2106, wspos (-121.3, -0.9, 58.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1912,3011,2121, wspos (-136.0, -28.4, 73.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1891,3010,2115, wspos (-156.5, -29.1, 67.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 12,18,13, block 1920,3019,2116, wspos (-127.3, -20.3, 68.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1887,3015,2120, wspos (-160.3, -24.5, 72.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,6,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,-89,11, block 2064,-14323,1806, wspos (16.3, -17362.9, -241.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,10 cell 9,6,9 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1679,2871,1290, wspos (-368.8, -168.0, -757.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1673,2868,1314, wspos (-374.9, -171.3, -734.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1914,2979,2107, wspos (-133.7, -61.0, 59.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Shader 'UWE/Marmoset/VFX/Bumped Specular IBL - BurstFX': fallback shader 'Marmoset/Mobile/Self-Illumin/Bumped Specular IBL' not found Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1677,2865,1312, wspos (-370.4, -174.1, -735.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,10 cell 8,8,9 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1676,2869,1296, wspos (-371.5, -170.3, -751.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,10 cell 2,2,2 L1 root/battery_charging_station_damaged_cover(Clone) was spawned in batch 13,-17,10, block 2171,-2729,1678, wspos (123.6, -5768.7, -369.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 10,11,5, block 1696,1912,844, wspos (-351.2, -1127.6, -1203.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LOADING FINISHED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LightmappedPrefabs all loaded, maybe starting intro vignette frame 2692 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "EscapePod/escapepod_collision/Cube" (Filename: Line: 0) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1916,3019,2117, wspos (-131.1, -20.5, 69.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3015,2121, wspos (-159.3, -24.7, 73.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1680,2864,1315, wspos (-367.1, -175.9, -732.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1918,3029,2105, wspos (-129.9, -10.6, 57.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1903,3013,2110, wspos (-144.5, -26.4, 62.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1917,2992,2104, wspos (-130.9, -47.2, 56.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1678,2866,1310, wspos (-369.6, -173.6, -737.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3013,2112, wspos (-142.0, -26.3, 64.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,10 cell 9,6,9 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1675,2872,1296, wspos (-372.7, -167.2, -751.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1672,2871,1311, wspos (-375.9, -168.6, -736.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 10,11,5, block 1692,1909,824, wspos (-355.4, -1130.8, -1223.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,10 cell 8,8,9 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1668,2863,1306, wspos (-379.8, -176.3, -742.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'RadiationSuit(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationSuit(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: model must not be null UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) Constructable:Start() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3012,2115, wspos (-142.5, -27.4, 67.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1900,3010,2115, wspos (-147.9, -29.5, 67.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1897,3015,2106, wspos (-150.8, -24.8, 58.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1905,3010,2115, wspos (-142.7, -29.9, 67.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1909,3023,2106, wspos (-138.2, -16.6, 58.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3019,2131, wspos (-143.1, -20.2, 83.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3015,2109, wspos (-157.6, -24.2, 61.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1906,3009,2117, wspos (-142.0, -31.0, 69.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1900,3011,2114, wspos (-147.4, -28.5, 66.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1904,3024,2106, wspos (-143.6, -15.5, 58.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1666,2874,1313, wspos (-381.8, -165.4, -734.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1912,3008,2106, wspos (-135.6, -31.9, 58.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1892,3014,2113, wspos (-155.4, -25.2, 65.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1910,3011,2111, wspos (-137.6, -28.4, 63.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1900,3025,2106, wspos (-147.2, -14.8, 58.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1914,3013,2109, wspos (-133.5, -26.3, 61.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1907,3019,2127, wspos (-140.8, -20.5, 79.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3016,2102, wspos (-161.1, -23.5, 54.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2058,3007,1599, wspos (10.0, -32.2, -448.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1908,3019,2128, wspos (-139.6, -20.7, 80.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,6,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,-89,11, block 2064,-14336,1806, wspos (16.3, -17375.9, -241.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,6,1 L0 root/HoverFish(Clone) was spawned in batch 11,18,9, block 1901,2936,1598, wspos (-146.5, -103.6, -449.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1662,2871,1317, wspos (-385.2, -168.6, -730.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2058,3008,1595, wspos (10.3, -31.8, -452.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3010,2109, wspos (-157.7, -30.0, 61.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1892,3026,2113, wspos (-155.2, -13.8, 65.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1910,3018,2124, wspos (-137.6, -21.2, 76.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3015,2107, wspos (-147.0, -24.1, 59.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1674,2866,1293, wspos (-373.8, -173.8, -754.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ExitPilotingMode (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3012,2111, wspos (-161.1, -27.9, 63.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 12,18,13, block 1921,3013,2099, wspos (-126.6, -26.7, 51.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1906,3018,2117, wspos (-141.6, -21.7, 69.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3017,2105, wspos (-157.6, -22.5, 57.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1665,2871,1316, wspos (-382.1, -168.1, -731.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 10,11,5, block 1696,1899,834, wspos (-351.5, -1140.2, -1213.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3008,2102, wspos (-161.2, -31.4, 54.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Landscape/Global Root/Cyclops-MainPrefab(Clone)/LightsControl/Canvas/Panel/LightsIcon" (Filename: Line: 0) BoxColliders does not support negative scale or size. The effective box size has been forced positive and is likely to give unexpected collision geometry. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "Landscape/Global Root/Cyclops-MainPrefab(Clone)/LightsControl/Canvas/Panel/FloodlightsIcon" (Filename: Line: 0) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1891,3014,2112, wspos (-156.4, -25.8, 64.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3010,2123, wspos (-144.3, -29.8, 75.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3012,2111, wspos (-142.4, -27.2, 63.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3017,2122, wspos (-149.7, -22.1, 74.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3018,2113, wspos (-153.5, -21.0, 65.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1886,3014,2116, wspos (-161.6, -25.3, 68.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Bleeder(Clone).mass now 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1905,3011,2120, wspos (-142.9, -28.3, 72.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1891,3012,2106, wspos (-156.6, -27.3, 58.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3013,2111, wspos (-157.3, -26.1, 63.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1902,3011,2106, wspos (-145.6, -28.3, 58.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1913,3015,2098, wspos (-134.2, -24.2, 50.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1895,3019,2111, wspos (-152.6, -20.4, 63.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1891,3014,2116, wspos (-156.9, -25.0, 68.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1900,3012,2117, wspos (-148.0, -27.7, 69.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1906,3026,2120, wspos (-141.6, -13.2, 72.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,6,1 L0 root/HoverFish(Clone) was spawned in batch 11,18,9, block 1887,2932,1581, wspos (-160.0, -107.5, -466.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1893,3014,2111, wspos (-154.5, -25.8, 63.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1672,2869,1297, wspos (-375.7, -170.7, -750.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1892,3015,2113, wspos (-155.9, -24.9, 65.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1907,3012,2095, wspos (-140.5, -27.4, 47.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1894,3010,2113, wspos (-153.0, -29.2, 65.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,4,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,16,11, block 2059,2700,1816, wspos (11.3, -339.9, -231.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,4,4 L0 root/StalkerTooth(Clone) was spawned in batch 12,16,11, block 2060,2678,1838, wspos (12.7, -361.8, -209.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,5,2 L0 root/metal2(Clone) was spawned in batch 12,12,11, block 2069,2014,1807, wspos (21.5, -1025.1, -240.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,5,2 L0 root/metal1(Clone) was spawned in batch 12,12,11, block 2077,1984,1804, wspos (29.1, -1055.9, -243.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3017,2120, wspos (-161.9, -22.8, 72.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1903,3012,2092, wspos (-145.0, -27.5, 44.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1902,3018,2098, wspos (-145.7, -21.2, 50.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,5,2 L0 root/metal1(Clone) was spawned in batch 12,12,11, block 2077,1980,1804, wspos (29.1, -1059.2, -243.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3021,2116, wspos (-144.4, -18.4, 68.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3017,2121, wspos (-157.6, -22.6, 73.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1885,3010,2116, wspos (-162.3, -29.7, 68.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1911,3021,2117, wspos (-136.7, -18.5, 69.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,6,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,-89,11, block 2064,-14353,1806, wspos (16.3, -17392.1, -241.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 10,11,5, block 1662,1889,843, wspos (-385.4, -1150.3, -1204.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1888,3010,2117, wspos (-159.5, -29.2, 70.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3017,2120, wspos (-161.0, -22.8, 72.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1899,3024,2095, wspos (-148.1, -15.6, 47.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1912,2983,2114, wspos (-135.9, -56.3, 66.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1678,2862,1305, wspos (-369.6, -177.7, -742.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1895,2972,2110, wspos (-152.3, -67.1, 62.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1896,3013,2097, wspos (-151.1, -26.8, 49.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1865,3038,2096, wspos (-183.0, -1.9, 48.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3016,2114, wspos (-146.6, -23.5, 66.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1905,3014,2105, wspos (-142.1, -25.8, 57.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1893,2974,2112, wspos (-154.4, -65.3, 64.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1893,3028,2116, wspos (-154.0, -11.5, 68.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1868,3035,2095, wspos (-179.1, -4.3, 47.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3017,2120, wspos (-157.9, -22.6, 72.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1892,2978,2113, wspos (-155.6, -61.2, 65.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1873,3032,2096, wspos (-174.8, -7.5, 48.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1885,3014,2115, wspos (-162.1, -25.4, 67.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1899,3023,2095, wspos (-148.3, -16.6, 47.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1907,2993,2114, wspos (-140.3, -46.9, 66.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1676,2866,1302, wspos (-371.3, -173.4, -745.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3016,2122, wspos (-143.7, -23.7, 74.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1890,3014,2115, wspos (-157.9, -25.2, 67.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1909,3014,2111, wspos (-138.1, -25.1, 63.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1892,3016,2111, wspos (-155.8, -23.0, 63.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1894,3022,2117, wspos (-153.1, -17.7, 69.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1891,2992,2114, wspos (-156.1, -47.5, 66.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2064,3009,1598, wspos (16.8, -31.0, -449.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3013,2104, wspos (-144.3, -26.9, 56.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1906,3009,2114, wspos (-141.3, -30.8, 66.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1680,2870,1303, wspos (-367.1, -169.4, -744.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1887,3011,2095, wspos (-160.1, -29.0, 47.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1886,3022,2101, wspos (-161.9, -17.4, 53.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1889,3013,2110, wspos (-158.1, -26.4, 62.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3017,2114, wspos (-144.2, -22.1, 66.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2059,3007,1592, wspos (11.1, -32.1, -455.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3011,2097, wspos (-161.0, -28.6, 49.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1889,3020,2102, wspos (-158.8, -19.3, 54.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1889,3012,2100, wspos (-158.7, -27.0, 52.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1886,3012,2105, wspos (-161.2, -27.2, 57.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1902,3013,2112, wspos (-145.2, -26.7, 64.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1896,3015,2094, wspos (-151.2, -24.1, 46.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1892,3016,2098, wspos (-155.4, -23.1, 50.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1902,3012,2114, wspos (-146.0, -27.1, 66.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1896,3013,2112, wspos (-151.9, -26.4, 64.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1904,3015,2113, wspos (-143.4, -24.7, 65.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,6,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,-89,11, block 2064,-14369,1806, wspos (16.3, -17409.0, -241.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,7,4 L0 root/StalkerTooth(Clone) was spawned in batch 13,-80,11, block 2125,-12816,1824, wspos (77.8, -15855.4, -223.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2044,3006,1588, wspos (-3.7, -33.3, -459.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1902,3018,2107, wspos (-145.7, -21.1, 59.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1890,3021,2116, wspos (-157.7, -18.6, 68.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1673,2872,1311, wspos (-374.6, -168.0, -736.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1905,3016,2106, wspos (-142.5, -23.9, 58.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1908,3011,2126, wspos (-139.4, -28.6, 78.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1900,2714,2118, wspos (-147.2, -325.3, 70.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1914,2657,2118, wspos (-133.8, -382.3, 70.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1891,3022,2098, wspos (-156.3, -18.0, 50.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1919,2579,2117, wspos (-128.1, -460.8, 69.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3014,2108, wspos (-159.3, -25.1, 60.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1904,3015,2107, wspos (-143.5, -24.2, 59.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1906,3016,2106, wspos (-141.9, -23.9, 58.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1882,3021,2112, wspos (-165.6, -18.7, 64.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3016,2106, wspos (-146.6, -23.7, 58.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2050,3007,1591, wspos (2.1, -32.7, -456.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1900,2726,2118, wspos (-147.3, -313.3, 70.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1908,3016,2104, wspos (-139.5, -23.4, 56.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 10,11,5, block 1661,1885,900, wspos (-386.7, -1154.2, -1147.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1892,3017,2114, wspos (-155.2, -22.2, 67.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1661,2872,1309, wspos (-386.9, -167.1, -738.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1906,3016,2101, wspos (-141.2, -23.8, 53.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1914,2676,2118, wspos (-133.8, -363.8, 70.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1906,3017,2101, wspos (-141.6, -22.2, 53.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1919,2597,2116, wspos (-128.2, -442.3, 69.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3017,2103, wspos (-142.4, -22.6, 55.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1907,3025,2099, wspos (-140.7, -14.4, 51.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 10,11,5, block 1665,1885,903, wspos (-382.3, -1154.1, -1144.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1901,3013,2119, wspos (-146.1, -26.3, 71.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1903,3013,2119, wspos (-144.7, -26.2, 71.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1900,2737,2119, wspos (-147.3, -302.2, 71.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1655,2873,1312, wspos (-392.1, -166.1, -735.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1905,3019,2095, wspos (-142.7, -20.0, 47.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1906,3018,2095, wspos (-141.6, -21.5, 47.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 3.1706 self ms: 3.1706 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.307 self ms: 1.307 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,68.9624, GC.GetTotalMemory MB,419.2813, OctNodes MB,7.247925, CompactOctrees MB,97.63387, CellManager MB,11.57706, ClipMapManager MB,20.93836, GCCount,35, PlayerPos,64.07648,-17.33954,-236.6313, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1908,3023,2102, wspos (-139.3, -16.1, 54.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,2 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3015,2109, wspos (-146.5, -24.8, 61.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 10,11,5, block 1685,1885,891, wspos (-362.9, -1155.0, -1156.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2065,3008,1579, wspos (17.7, -31.8, -468.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1903,3020,2094, wspos (-144.5, -19.7, 46.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1914,2689,2118, wspos (-133.7, -350.5, 70.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1919,2610,2116, wspos (-128.2, -429.0, 68.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3018,2093, wspos (-142.9, -21.1, 45.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 4,7,2 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3014,2113, wspos (-146.8, -25.3, 65.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1902,3019,2096, wspos (-145.0, -20.2, 48.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1902,3021,2093, wspos (-145.1, -18.3, 45.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1902,3019,2095, wspos (-145.6, -20.0, 47.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,6,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,-89,11, block 2064,-14381,1806, wspos (16.3, -17420.6, -241.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1907,3018,2095, wspos (-140.8, -21.1, 47.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3012,2118, wspos (-144.7, -27.1, 70.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1662,2873,1310, wspos (-385.5, -166.9, -737.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3017,2093, wspos (-142.4, -22.0, 45.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3011,2121, wspos (-149.7, -28.1, 73.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1903,3020,2095, wspos (-144.7, -19.7, 47.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1900,2756,2119, wspos (-147.5, -283.5, 71.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1902,3019,2097, wspos (-145.9, -20.4, 49.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3018,2100, wspos (-146.7, -21.9, 52.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1904,3018,2097, wspos (-143.1, -21.8, 49.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,7,4 L0 root/StalkerTooth(Clone) was spawned in batch 13,-80,11, block 2125,-12832,1824, wspos (77.8, -15871.5, -223.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1664,2871,1308, wspos (-383.6, -168.2, -739.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1902,3018,2094, wspos (-145.6, -21.6, 46.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1900,3019,2098, wspos (-147.7, -20.8, 50.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1914,2704,2118, wspos (-133.6, -335.8, 70.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1919,2625,2116, wspos (-128.3, -414.3, 68.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,6,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,-89,11, block 2064,-14384,1806, wspos (16.3, -17423.1, -241.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 10,11,5, block 1692,1877,896, wspos (-355.2, -1162.2, -1151.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1895,3018,2099, wspos (-152.0, -21.3, 51.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1900,2770,2119, wspos (-147.5, -269.8, 71.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1893,3018,2101, wspos (-154.5, -21.4, 53.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1919,2640,2116, wspos (-128.3, -399.8, 68.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1663,2867,1303, wspos (-384.5, -172.5, -744.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1914,2723,2118, wspos (-133.6, -316.9, 70.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1904,3013,2115, wspos (-143.6, -26.2, 67.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1900,2784,2120, wspos (-147.6, -255.2, 72.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1893,3019,2117, wspos (-154.2, -20.9, 69.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1895,3024,2115, wspos (-152.6, -15.2, 67.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3013,2115, wspos (-142.5, -26.4, 67.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1893,3017,2114, wspos (-154.8, -22.3, 66.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1892,3018,2112, wspos (-155.3, -21.9, 64.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1893,3019,2114, wspos (-154.3, -20.1, 66.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1893,3017,2115, wspos (-154.9, -22.1, 67.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1914,2736,2118, wspos (-133.5, -303.4, 70.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1919,2658,2116, wspos (-128.4, -381.8, 68.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1893,3016,2115, wspos (-154.2, -23.0, 67.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1900,2802,2120, wspos (-147.7, -237.4, 72.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2064,3009,1598, wspos (16.7, -30.8, -449.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3016,2116, wspos (-153.4, -23.2, 68.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1919,2672,2116, wspos (-128.5, -367.5, 68.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,7,4 L0 root/StalkerTooth(Clone) was spawned in batch 13,-80,11, block 2125,-12849,1824, wspos (77.8, -15888.5, -223.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1914,2755,2119, wspos (-133.4, -284.0, 71.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,6,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,-90,11, block 2064,-14401,1806, wspos (16.3, -17440.1, -241.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2056,3007,1593, wspos (8.7, -32.2, -454.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1666,2866,1309, wspos (-381.9, -173.1, -738.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 12,18,13, block 1920,3008,2122, wspos (-127.8, -31.7, 74.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1900,2817,2120, wspos (-147.8, -222.7, 73.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 10,11,5, block 1700,1867,892, wspos (-347.6, -1172.6, -1155.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1918,3010,2119, wspos (-129.6, -29.9, 71.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1909,3012,2111, wspos (-138.5, -27.2, 63.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1914,2769,2119, wspos (-133.3, -270.2, 71.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1919,2691,2116, wspos (-128.5, -348.7, 68.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2043,3006,1590, wspos (-4.2, -33.2, -457.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1674,2867,1313, wspos (-373.3, -172.7, -734.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1894,3017,2109, wspos (-153.1, -22.6, 61.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1894,3022,2111, wspos (-153.1, -17.8, 63.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3019,2111, wspos (-153.6, -20.1, 63.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1908,3012,2108, wspos (-139.5, -27.6, 60.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3019,2111, wspos (-153.6, -20.4, 63.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1892,3019,2110, wspos (-155.1, -20.6, 62.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1900,2836,2121, wspos (-148.0, -203.4, 73.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1893,3029,2112, wspos (-154.2, -11.0, 64.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2051,3007,1593, wspos (3.0, -32.6, -454.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1680,2867,1315, wspos (-367.4, -172.1, -732.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1903,3012,2104, wspos (-144.4, -27.6, 56.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1914,2784,2119, wspos (-133.3, -255.3, 71.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,16,13, block 1919,2706,2116, wspos (-128.6, -333.8, 68.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1892,3019,2108, wspos (-155.3, -20.7, 60.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1891,3019,2108, wspos (-157.0, -20.8, 60.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3012,2104, wspos (-146.0, -27.8, 56.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1887,3018,2106, wspos (-160.5, -21.4, 58.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1887,3018,2106, wspos (-160.0, -21.2, 58.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1892,3020,2109, wspos (-155.9, -19.6, 61.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 10,11,5, block 1728,1865,851, wspos (-319.8, -1174.5, -1196.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1679,2869,1310, wspos (-368.2, -170.7, -737.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1887,3019,2105, wspos (-160.6, -20.3, 57.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1899,2851,2121, wspos (-148.1, -188.7, 73.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1890,3018,2109, wspos (-157.6, -21.4, 61.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1887,3018,2109, wspos (-161.0, -21.4, 61.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3018,2108, wspos (-157.2, -21.3, 60.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1919,2720,2116, wspos (-128.7, -319.4, 68.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1886,3018,2112, wspos (-161.5, -21.5, 64.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,7,4 L0 root/StalkerTooth(Clone) was spawned in batch 13,-80,11, block 2125,-12865,1824, wspos (77.8, -15904.3, -223.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1889,3018,2107, wspos (-158.4, -21.5, 59.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1914,2803,2119, wspos (-133.2, -236.1, 71.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,6,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,-90,11, block 2064,-14416,1806, wspos (16.3, -17455.9, -241.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1891,3018,2111, wspos (-156.7, -21.8, 63.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 10,11,5, block 1747,1862,826, wspos (-300.9, -1177.9, -1221.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1899,2865,2122, wspos (-148.1, -174.3, 74.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1914,2818,2119, wspos (-133.1, -221.9, 71.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1919,2739,2116, wspos (-128.7, -300.4, 68.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,18,8, block 1667,2880,1306, wspos (-380.6, -159.0, -741.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,2880,2122, wspos (-148.2, -160.0, 74.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,3017,2114, wspos (-148.8, -22.4, 66.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1897,3018,2114, wspos (-150.7, -21.6, 66.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 11,11,5, block 1772,1854,805, wspos (-275.8, -1185.7, -1242.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2057,3008,1589, wspos (9.9, -31.7, -458.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1899,3018,2112, wspos (-148.5, -22.0, 64.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1899,3017,2114, wspos (-148.0, -22.2, 66.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1900,3017,2115, wspos (-147.8, -22.5, 67.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,3017,2114, wspos (-148.7, -22.3, 66.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1899,3017,2115, wspos (-148.0, -22.3, 67.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3014,2098, wspos (-142.9, -25.0, 50.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1904,3014,2101, wspos (-143.4, -25.7, 53.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1919,2752,2116, wspos (-128.8, -287.1, 68.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,18,8, block 1662,2885,1303, wspos (-385.7, -155.0, -744.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1914,2835,2119, wspos (-133.0, -204.9, 71.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2047,3010,1593, wspos (0.0, -29.9, -454.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,2896,2122, wspos (-148.3, -143.9, 74.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1919,2768,2116, wspos (-128.9, -271.6, 68.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,7,4 L0 root/StalkerTooth(Clone) was spawned in batch 13,-80,11, block 2125,-12880,1824, wspos (77.8, -15919.8, -223.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3017,2127, wspos (-142.4, -23.0, 79.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3017,2124, wspos (-143.6, -22.2, 76.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1904,3017,2126, wspos (-143.0, -22.4, 78.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1915,2850,2119, wspos (-132.9, -189.4, 71.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3017,2127, wspos (-143.8, -22.4, 79.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,6,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,-90,11, block 2064,-14432,1806, wspos (16.3, -17471.2, -241.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1904,3017,2127, wspos (-143.1, -22.2, 79.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1661,2878,1309, wspos (-386.3, -161.3, -738.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1908,3012,2095, wspos (-139.1, -27.8, 47.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1906,3018,2128, wspos (-141.6, -22.0, 80.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1905,3017,2125, wspos (-142.6, -22.4, 77.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 11,11,4, block 1762,1854,762, wspos (-285.1, -1185.9, -1285.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2049,3009,1595, wspos (1.8, -30.6, -452.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1903,3014,2124, wspos (-144.2, -25.4, 76.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1906,3012,2096, wspos (-141.6, -27.5, 48.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,2916,2123, wspos (-148.5, -123.9, 75.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3016,2125, wspos (-142.7, -23.4, 77.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1904,3015,2124, wspos (-143.7, -24.5, 76.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1661,2875,1313, wspos (-386.6, -164.4, -734.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1903,3013,2123, wspos (-144.4, -26.2, 76.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1903,3014,2123, wspos (-144.0, -25.1, 75.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 2.4735 self ms: 2.4735 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.0264 self ms: 1.0264 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,128.9605, GC.GetTotalMemory MB,422.2969, OctNodes MB,7.247925, CompactOctrees MB,97.63387, CellManager MB,11.57909, ClipMapManager MB,20.939, GCCount,39, PlayerPos,50.65436,-20.81204,-239.9002, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1919,2784,2116, wspos (-128.9, -255.3, 68.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1903,3013,2123, wspos (-144.6, -26.2, 76.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3015,2127, wspos (-144.9, -24.4, 79.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3014,2120, wspos (-144.6, -25.0, 73.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1902,3012,2100, wspos (-145.0, -27.6, 52.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1901,3013,2099, wspos (-146.2, -27.0, 51.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1915,2867,2119, wspos (-132.9, -172.7, 71.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1904,3015,2125, wspos (-143.9, -24.9, 77.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1666,2874,1316, wspos (-381.6, -165.4, -731.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,2928,2123, wspos (-148.5, -111.3, 75.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1902,3013,2122, wspos (-145.0, -26.6, 74.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1902,3010,2123, wspos (-145.1, -29.3, 75.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1900,3007,2120, wspos (-147.8, -32.1, 72.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1904,3011,2122, wspos (-143.9, -28.7, 74.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 10,11,4, block 1747,1850,769, wspos (-300.2, -1189.9, -1278.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1915,2880,2119, wspos (-132.8, -160.0, 71.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1918,2801,2116, wspos (-129.0, -238.4, 68.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1899,3007,2120, wspos (-148.0, -32.2, 72.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,3007,2118, wspos (-149.0, -32.5, 70.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,3007,2117, wspos (-148.6, -32.5, 69.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1900,3008,2116, wspos (-147.8, -31.0, 68.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1895,3008,2114, wspos (-152.2, -31.3, 66.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3006,2115, wspos (-149.7, -33.0, 67.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3007,2115, wspos (-149.4, -32.9, 67.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 3,8,5 L0 root/GarryFish(Clone) was spawned in batch 11,18,13, block 1898,3008,2118, wspos (-149.4, -31.9, 70.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,2947,2123, wspos (-148.6, -92.2, 75.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3005,2114, wspos (-143.8, -34.0, 67.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1897,3007,2118, wspos (-150.2, -32.3, 70.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1672,2872,1311, wspos (-375.3, -167.6, -736.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3008,2119, wspos (-149.4, -32.0, 71.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1885,3013,2105, wspos (-162.9, -26.3, 57.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,17,13, block 1918,2817,2116, wspos (-129.1, -222.8, 68.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3006,2116, wspos (-146.2, -33.1, 68.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1898,3008,2119, wspos (-149.7, -31.9, 71.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,7,4 L0 root/StalkerTooth(Clone) was spawned in batch 13,-80,11, block 2125,-12897,1824, wspos (77.8, -15936.1, -223.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3008,2119, wspos (-149.7, -31.9, 71.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1915,2900,2119, wspos (-132.7, -139.3, 71.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1899,3008,2120, wspos (-148.1, -31.6, 72.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,6,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,-90,11, block 2064,-14448,1806, wspos (16.3, -17487.7, -241.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1900,3008,2121, wspos (-147.3, -31.8, 73.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3014,2108, wspos (-159.6, -25.4, 60.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 2,8,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,2962,2124, wspos (-148.7, -77.3, 76.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,3020,2111, wspos (-148.2, -19.9, 63.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 11,11,5, block 1797,1838,820, wspos (-250.4, -1201.4, -1227.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3012,2121, wspos (-143.9, -27.6, 73.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1902,3022,2110, wspos (-145.6, -17.2, 62.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3012,2120, wspos (-143.4, -27.3, 72.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1906,3012,2121, wspos (-141.3, -27.5, 73.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1905,3013,2116, wspos (-142.2, -26.8, 68.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1899,3014,2098, wspos (-149.0, -25.9, 50.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3014,2103, wspos (-157.9, -25.3, 55.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3016,2122, wspos (-146.2, -23.4, 74.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1675,2871,1301, wspos (-372.1, -168.2, -746.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3015,2112, wspos (-146.1, -24.8, 64.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1898,3014,2118, wspos (-149.6, -25.9, 70.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1900,3019,2112, wspos (-147.5, -20.5, 64.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3010,2116, wspos (-145.0, -29.6, 68.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1887,3013,2107, wspos (-160.3, -26.3, 59.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1900,3031,2120, wspos (-147.8, -8.6, 72.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1905,3013,2121, wspos (-142.9, -26.3, 73.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,3029,2119, wspos (-148.7, -10.6, 71.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 11,11,5, block 1810,1838,835, wspos (-237.3, -1201.7, -1212.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,3015,2111, wspos (-148.9, -24.7, 63.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1900,3014,2114, wspos (-147.5, -25.5, 66.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1904,3006,2114, wspos (-143.8, -33.8, 66.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3004,2114, wspos (-144.7, -35.2, 66.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,19,13, block 1900,3041,2118, wspos (-147.5, 2.0, 70.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,4,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,16,11, block 2059,2694,1816, wspos (11.3, -345.3, -231.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,4,4 L0 root/StalkerTooth(Clone) was spawned in batch 12,16,11, block 2060,2672,1838, wspos (12.7, -367.2, -209.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,5,2 L0 root/metal2(Clone) was spawned in batch 12,12,11, block 2069,2004,1807, wspos (21.5, -1035.9, -240.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,5,2 L0 root/metal1(Clone) was spawned in batch 12,12,11, block 2077,1973,1804, wspos (29.1, -1066.7, -243.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1883,3012,2116, wspos (-164.5, -27.1, 68.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3035,2116, wspos (-146.3, -4.7, 68.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1908,3018,2094, wspos (-139.7, -21.2, 46.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3005,2110, wspos (-146.1, -34.6, 62.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1895,3013,2108, wspos (-152.1, -26.6, 60.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,4,4 L0 root/StalkerTooth(Clone) was spawned in batch 12,16,11, block 2060,2671,1838, wspos (12.7, -368.9, -209.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,2998,2114, wspos (-144.0, -41.3, 66.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3013,2115, wspos (-159.2, -26.1, 67.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2059,3007,1595, wspos (11.4, -32.2, -452.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3000,2112, wspos (-146.2, -39.9, 64.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1907,3013,2109, wspos (-140.2, -26.8, 61.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,5,2 L0 root/metal2(Clone) was spawned in batch 12,12,11, block 2069,1996,1807, wspos (21.5, -1043.2, -240.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,5,2 L0 root/metal1(Clone) was spawned in batch 12,12,11, block 2077,1965,1804, wspos (29.1, -1074.1, -243.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1904,3004,2112, wspos (-143.3, -35.7, 65.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,19,13, block 1896,3040,2121, wspos (-151.2, 0.2, 73.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3011,2116, wspos (-144.9, -28.0, 68.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1896,3012,2113, wspos (-151.5, -27.5, 65.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3013,2103, wspos (-144.6, -26.3, 55.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1906,3022,2112, wspos (-141.3, -17.2, 64.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,6,1 L0 root/HoverFish(Clone) was spawned in batch 11,18,9, block 1878,2929,1570, wspos (-169.2, -110.1, -477.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3010,2123, wspos (-144.2, -29.7, 75.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,6,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,-90,11, block 2064,-14465,1806, wspos (16.3, -17504.6, -241.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1662,2866,1306, wspos (-385.9, -173.3, -741.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1898,3034,2123, wspos (-149.0, -5.0, 75.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3011,2123, wspos (-142.6, -28.6, 75.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3011,2101, wspos (-143.5, -28.8, 53.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3038,2107, wspos (-144.7, -1.2, 59.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,6,1 L0 root/HoverFish(Clone) was spawned in batch 11,18,9, block 1876,2929,1567, wspos (-171.3, -110.7, -480.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3017,2112, wspos (-160.0, -22.4, 64.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1908,3023,2121, wspos (-139.4, -16.0, 74.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1895,3010,2110, wspos (-152.2, -29.2, 62.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,18,8, block 1679,2880,1312, wspos (-368.6, -159.1, -735.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 11,11,5, block 1840,1832,903, wspos (-207.9, -1207.2, -1144.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1911,3018,2097, wspos (-136.7, -21.8, 49.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 12,18,13, block 1921,3023,2120, wspos (-126.7, -16.3, 72.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1887,3017,2116, wspos (-160.6, -22.5, 68.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1911,3029,2121, wspos (-137.0, -10.0, 73.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3013,2122, wspos (-143.1, -26.6, 74.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,18,8, block 1678,2880,1310, wspos (-369.4, -159.9, -737.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1918,3022,2115, wspos (-129.4, -17.1, 68.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1892,3013,2093, wspos (-156.0, -26.0, 45.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3016,2119, wspos (-159.5, -23.0, 71.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,6,0 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1655,2866,1314, wspos (-392.4, -173.8, -733.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1906,3024,2121, wspos (-141.1, -15.2, 73.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1677,2879,1306, wspos (-370.4, -160.1, -741.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1903,3019,2098, wspos (-145.0, -20.4, 50.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,6,1 L0 root/HoverFish(Clone) was spawned in batch 11,18,9, block 1870,2927,1559, wspos (-177.9, -112.6, -488.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1908,3023,2115, wspos (-139.8, -16.8, 67.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1909,3013,2128, wspos (-138.1, -26.6, 80.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,18,8, block 1677,2881,1303, wspos (-370.1, -158.8, -744.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 12,18,13, block 1920,3013,2113, wspos (-127.8, -26.8, 66.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1891,3014,2100, wspos (-157.0, -25.5, 52.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,3023,2102, wspos (-148.6, -16.4, 54.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1906,3035,2111, wspos (-141.4, -4.2, 63.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1909,3014,2126, wspos (-138.9, -25.5, 78.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1907,3020,2116, wspos (-140.1, -19.4, 68.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,1 L0 root/Boomerang(Clone) was spawned in batch 12,18,13, block 1922,3013,2110, wspos (-125.8, -26.5, 62.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2056,3008,1590, wspos (8.8, -31.5, -457.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Bleeder(Clone) was spawned in batch 12,18,13, block 2048,3019,2080, wspos (0.9, -20.8, 32.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,1 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3037,2111, wspos (-144.1, -2.6, 63.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1909,3016,2129, wspos (-138.6, -23.9, 81.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3021,2117, wspos (-144.7, -18.9, 69.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1899,3024,2111, wspos (-148.2, -15.4, 63.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 12,18,13, block 1921,3008,2098, wspos (-127.0, -31.2, 50.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1902,3023,2095, wspos (-145.3, -16.4, 47.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1896,3016,2113, wspos (-151.3, -23.8, 65.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1905,3019,2112, wspos (-142.8, -20.6, 64.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1911,3016,2125, wspos (-136.6, -23.8, 78.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1902,3012,2095, wspos (-146.0, -27.3, 47.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3030,2118, wspos (-144.9, -9.8, 71.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,2997,2111, wspos (-146.9, -42.3, 63.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1917,3010,2098, wspos (-130.9, -29.7, 50.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1902,3017,2095, wspos (-145.2, -22.9, 47.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1900,3022,2096, wspos (-147.7, -17.6, 48.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1897,3029,2110, wspos (-150.6, -10.6, 62.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,6,2 L0 root/StalkerTooth(Clone) was spawned in batch 12,-90,11, block 2064,-14480,1806, wspos (16.3, -17519.3, -241.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1673,2877,1300, wspos (-374.8, -162.7, -748.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1884,3023,2106, wspos (-163.7, -16.1, 58.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3016,2097, wspos (-146.7, -23.0, 49.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3017,2122, wspos (-146.5, -22.6, 74.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1900,3013,2096, wspos (-147.1, -26.6, 48.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1904,3020,2117, wspos (-143.1, -19.4, 69.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1903,3023,2111, wspos (-145.0, -16.7, 63.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1888,3022,2109, wspos (-159.7, -17.1, 61.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1885,3026,2115, wspos (-162.3, -13.7, 67.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 11,11,6, block 1803,1822,967, wspos (-244.1, -1217.8, -1080.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,19,13, block 1900,3040,2107, wspos (-147.7, 0.6, 59.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1890,3024,2115, wspos (-157.0, -15.5, 67.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,3034,2112, wspos (-148.6, -6.0, 64.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1899,3016,2126, wspos (-148.1, -23.2, 78.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1905,3015,2104, wspos (-142.1, -24.4, 56.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1662,2876,1300, wspos (-386.0, -163.4, -747.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1902,3011,2118, wspos (-146.0, -28.7, 70.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1898,3037,2103, wspos (-149.8, -2.9, 55.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1891,3023,2115, wspos (-156.7, -16.5, 67.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1906,3013,2114, wspos (-141.6, -26.7, 66.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1894,3016,2114, wspos (-153.1, -23.2, 66.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 1,4,1 L1 root/metal4(Clone) was spawned in batch 13,0,12, block 2117,-96,1962, wspos (69.7, -3135.4, -85.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 1,4,1 L1 root/metal3(Clone) was spawned in batch 13,0,12, block 2125,-100,1957, wspos (77.4, -3139.4, -90.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1897,3028,2111, wspos (-150.1, -11.0, 63.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3005,2117, wspos (-146.6, -34.3, 69.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2059,3008,1594, wspos (11.2, -31.8, -453.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal4(Clone) was spawned in batch 13,3,12, block 2109,552,1959, wspos (61.5, -2487.7, -88.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal4(Clone) was spawned in batch 13,3,12, block 2107,555,1972, wspos (59.7, -2484.3, -75.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal3(Clone) was spawned in batch 13,3,12, block 2108,566,1952, wspos (60.1, -2473.8, -95.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal4(Clone) was spawned in batch 13,3,12, block 2098,556,1975, wspos (50.8, -2483.9, -72.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal4(Clone) was spawned in batch 13,3,12, block 2094,559,1961, wspos (46.9, -2480.2, -86.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1904,3021,2110, wspos (-143.8, -18.6, 62.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3013,2117, wspos (-146.0, -26.4, 69.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1888,3016,2111, wspos (-159.6, -23.4, 63.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2059,3007,1588, wspos (11.0, -32.3, -459.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1884,3016,2109, wspos (-163.5, -23.5, 61.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1894,3037,2113, wspos (-153.1, -2.5, 65.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1897,3021,2103, wspos (-150.9, -18.7, 55.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal3(Clone) was spawned in batch 13,3,12, block 2108,558,1952, wspos (60.1, -2481.4, -95.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'RadiationSuit(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationSuit(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: model must not be null UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) Constructable:Start() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 2.8032 self ms: 2.8032 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.313 self ms: 1.313 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,188.969, GC.GetTotalMemory MB,445.9609, OctNodes MB,7.247925, CompactOctrees MB,111.4718, CellManager MB,12.27659, ClipMapManager MB,22.83384, GCCount,43, PlayerPos,13.32235,-3.754972,-160.2585, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2052,3008,1579, wspos (5.0, -31.6, -468.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1899,3017,2101, wspos (-148.8, -22.3, 54.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal4(Clone) was spawned in batch 13,3,12, block 2109,540,1959, wspos (61.5, -2499.6, -88.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal4(Clone) was spawned in batch 13,3,12, block 2107,543,1972, wspos (59.7, -2496.2, -75.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1918,3020,2105, wspos (-129.9, -19.3, 58.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1895,3021,2127, wspos (-153.0, -18.1, 79.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 1,4,1 L1 root/metal3(Clone) was spawned in batch 13,0,12, block 2125,-115,1957, wspos (77.4, -3154.2, -90.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 0,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1903,3013,2128, wspos (-144.3, -27.0, 80.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,11 cell 1,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1891,3021,2115, wspos (-156.6, -18.8, 67.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3024,2115, wspos (-147.0, -15.7, 67.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 4,9,8 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1907,3036,2125, wspos (-140.6, -3.4, 77.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal4(Clone) was spawned in batch 13,3,12, block 2098,539,1975, wspos (50.8, -2500.7, -72.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal4(Clone) was spawned in batch 13,3,12, block 2094,543,1961, wspos (46.9, -2497.0, -86.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 4,6,9 L0 root/metal4(Clone) was spawned in batch 12,16,11, block 1985,2668,1915, wspos (-62.0, -371.8, -132.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,8,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1892,3021,2113, wspos (-155.9, -18.5, 65.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 5,8,8 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1902,3019,2104, wspos (-145.4, -20.7, 56.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,19,13, block 1896,3041,2119, wspos (-151.9, 1.6, 71.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1917,3020,2104, wspos (-130.1, -19.2, 56.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1894,3022,2128, wspos (-153.5, -18.0, 80.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 5,8,8 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1907,3021,2102, wspos (-140.8, -18.8, 54.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1894,3034,2121, wspos (-153.3, -5.3, 73.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 8,9,5 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1896,3031,2098, wspos (-151.2, -8.3, 50.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2054,3007,1597, wspos (6.6, -32.4, -450.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal4(Clone) was spawned in batch 13,3,12, block 2109,527,1959, wspos (61.5, -2512.8, -88.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal3(Clone) was spawned in batch 13,3,12, block 2108,541,1952, wspos (60.1, -2498.8, -95.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 12,18,13, block 1920,3021,2105, wspos (-127.6, -18.2, 57.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 9,8,5 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1898,3021,2126, wspos (-149.6, -18.2, 78.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 2,9,7 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1918,3013,2110, wspos (-129.4, -26.6, 62.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 3,9,9 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1885,2992,2097, wspos (-162.6, -47.2, 49.9), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 4,9,8 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3021,2122, wspos (-146.4, -18.8, 74.2), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal4(Clone) was spawned in batch 13,3,12, block 2107,526,1972, wspos (59.7, -2513.6, -75.0), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal4(Clone) was spawned in batch 13,3,12, block 2098,526,1975, wspos (50.8, -2513.2, -72.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 3,9,8 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1885,2990,2120, wspos (-162.8, -49.1, 72.4), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 2,9,7 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1918,3012,2114, wspos (-129.6, -27.6, 66.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 13,18,12 cell 0,4,1 L1 root/metal4(Clone) was spawned in batch 13,3,12, block 2094,524,1961, wspos (46.9, -2515.7, -86.7), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 3,9,8 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1892,2996,2119, wspos (-155.9, -43.6, 71.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 4,6,9 L0 root/metal4(Clone) was spawned in batch 12,16,11, block 1985,2650,1915, wspos (-62.0, -389.6, -132.6), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,7 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1892,3024,2110, wspos (-155.5, -15.6, 62.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,9,3 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1904,3019,2105, wspos (-143.7, -20.2, 57.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1901,3017,2126, wspos (-146.9, -22.8, 78.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 6,8,3 L0 root/Boomerang(Clone) was spawned in batch 11,18,13, block 1892,3020,2124, wspos (-155.1, -19.3, 76.5), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,9,2 L0 root/Peeper(Clone) was spawned in batch 11,18,13, block 1901,3020,2111, wspos (-146.6, -19.6, 63.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,11 cell 7,8,2 L0 root/HoverFish(Clone) was spawned in batch 10,17,8, block 1658,2878,1300, wspos (-389.7, -161.6, -747.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,19,11 cell 4,0,3 L1 root/Gasopod(Clone) was spawned in batch 12,18,9, block 2059,3008,1597, wspos (11.9, -31.9, -450.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 11,11,6, block 1836,1828,1024, wspos (-211.7, -1211.9, -1023.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Event range to high for min 105,102,96, max 142,127,134, total 35150, event Vibration pos=(-60.8, -6.8, -203.3), range=300, param=79.29927, name='Cyclops-MainPrefab(Clone)', src='Cyclops-MainPrefab(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 11,11,6, block 1824,1829,1023, wspos (-223.6, -1210.2, -1024.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Event range to high for min 105,102,96, max 142,127,133, total 34225, event Vibration pos=(-61.5, -5.8, -204.8), range=300, param=57.58495, name='Cyclops-MainPrefab(Clone)', src='Cyclops-MainPrefab(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,17,11 cell 1,0,0 L2 root/CrabSnake(Clone) was spawned in batch 11,11,6, block 1768,1831,995, wspos (-279.2, -1208.3, -1052.1), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Event range to high for min 102,102,92, max 140,127,129, total 35150, event Vibration pos=(-100.4, -4.9, -273.7), range=300, param=221.0232, name='Cyclops-MainPrefab(Clone)', src='Cyclops-MainPrefab(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Event range to high for min 102,102,92, max 140,127,129, total 35150, event Vibration pos=(-101.4, -4.9, -275.5), range=300, param=218.1552, name='Cyclops-MainPrefab(Clone)', src='Cyclops-MainPrefab(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,10 cell 2,6,6 L0 root/RabbitRayEgg(Clone) was spawned in batch 12,15,10, block 1965,2455,1696, wspos (-82.7, -584.2, -351.8), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'RadiationGloves(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationGloves(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'Constructable' (#0) to 'RadiationHelmet(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) controlModelState checkbox is set, but model is not assigned for Constructable component on 'RadiationHelmet(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Event range to high for min 102,102,91, max 140,127,129, total 36100, event Vibration pos=(-102.0, -5.0, -276.7), range=300, param=218.5441, name='Cyclops-MainPrefab(Clone)', src='Cyclops-MainPrefab(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity RadiationGloves(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: model must not be null UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) Constructable:Start() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity RadiationHelmet(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: model must not be null UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) Constructable:Start() (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Event range to high for min 102,102,91, max 140,127,129, total 36100, event Vibration pos=(-104.2, -5.1, -280.6), range=300, param=219.6544, name='Cyclops-MainPrefab(Clone)', src='Cyclops-MainPrefab(Clone) (UnityEngine.GameObject)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity xGeyser_Warning(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unregistering child entity xGeyser_Eruption(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#1) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#2) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#3) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Joint target not found on Floater(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Joint target not found on Floater(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Joint target not found on Floater(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Joint target not found on Floater(Clone) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'JointHelper' (#0) to 'Floater(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Entity Landscape/Cells/Batch 12,18,9 cell 2,2,0 L2 root/ReefbackBaby(Clone) was spawned in batch 13,18,9, block 2088,3030,1441, wspos (40.3, -10.0, -606.3), but the batch was not loaded. Shouldn't really happen. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ExitPilotingMode (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Saving 91 batches to C:\Program Files (x86)\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,1 (level 3, batch 11,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 3, batch 11,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 3, batch 11,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 3, batch 11,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 3, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,1 (level 3, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 3, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 3, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 3, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 3, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 3, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 3, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,2 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,2 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,2 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,0 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,1 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,2 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,0 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,1 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,2 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,0 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,1 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,2 (level 2, batch 10,17,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 3, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 3, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 3, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 3, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,0 (level 2, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,1 (level 2, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,0 (level 2, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,1 (level 2, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,0 (level 2, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,1 (level 2, batch 10,17,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 3, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,1 (level 3, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 3, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 3, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 3, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 3, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 3, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 3, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,2 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,2 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,2 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,0 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,1 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,2 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,0 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,1 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,2 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,0 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,1 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,2 (level 2, batch 10,17,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 10,18,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 10,18,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,2 (level 2, batch 10,18,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 10,18,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 10,18,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,0 (level 2, batch 10,18,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,1 (level 2, batch 10,18,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,2 (level 2, batch 10,18,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,0 (level 2, batch 10,18,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,0 (level 2, batch 10,18,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 10,18,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 10,18,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,0 (level 2, batch 10,18,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,1 (level 2, batch 10,18,11, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 3, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,1 (level 3, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 3, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 3, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 3, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 3, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 3, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 3, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,2 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state InAwakeAsync in SerializeAsync of cell Cell 1,1,2 (level 2, batch 10,18,9, state InAwakeAsync) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,2 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,0 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,1 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,2 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,0 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,1 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,2 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,0 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,1 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,2 (level 2, batch 10,18,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 10,19,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 10,19,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 10,19,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,0 (level 2, batch 10,19,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,0 (level 2, batch 10,19,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,0 (level 2, batch 10,19,10, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,0 (level 3, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,0,1 (level 3, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,0 (level 3, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 0,1,1 (level 3, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 3, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 3, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 3, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 3, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,0 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,1 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,0,2 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,0 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,1 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,1,2 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,0 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,1 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 1,2,2 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,0 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,1 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,0,2 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,0 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,1 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,1,2 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,0 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,1 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Failed assert: see log UWE.Utils:Assert(Boolean, String, Object) Utils:Assert(Boolean, String, Object) EntityCell:GetSerialData(ProtobufSerializer) CellManager:SaveCacheBatchCells(BatchCells, String, Boolean) CellManager:SaveCacheBatchCells(BatchCells) CellManager:SaveAllBatchCells() c__Iterator27:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) UnityEngine.MonoBehaviour:StartCoroutine_Auto(IEnumerator) UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator) SaveLoadManager:SaveAsync() c__Iterator6D:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state QueuedForAwake in SerializeAsync of cell Cell 2,2,2 (level 2, batch 10,19,9, state QueuedForAwake) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_02_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_08(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'BrainCoral(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_11(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_08(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_16(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_fan(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_shell_plates_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_08(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_small_deco_11(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_jeweled_disk_red_01_03(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_green_reeds_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_small_deco_08(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_slanted_coral_plates_01_02(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_fan(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'coral_reef_plant_middle_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_01_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_green_reeds_06(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_02_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_02_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_04(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_mushrooms_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'PickPrefab' (#0) to 'Coral_reef_purple_mushrooms_01_01(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_blue_barnacles_01_01_breakable(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackPlant' (#0) to 'Coral_reef_purple_fan(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoopFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoopFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Peeper(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoleFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Biter(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Biter(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'Biter(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BladderFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'HoverFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BladderFish(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Adding missing component 'ReefbackCreature' (#0) to 'BoomerangFishSchool(Clone)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 7 Unused Serialized files (Serialized files now loaded: 1) LargeWorldStreamer::Deinitialize called, frame 15172 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) MainLoop aborted (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deleting tmp folder 'C:\Program Files (x86)\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0000\tmp' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UnloadTime: 329.434113 ms Unloading 10709 unused Assets to reduce memory usage. Loaded Objects now: 58606. Total: 208.497971 ms (FindLiveObjects: 2.110600 ms CreateObjectMapping: 6.268809 ms MarkObjects: 141.275970 ms DeleteObjects: 58.842087 ms) FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 4.442299 ms Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 57328. Total: 138.457901 ms (FindLiveObjects: 1.687225 ms CreateObjectMapping: 3.808366 ms MarkObjects: 130.906921 ms DeleteObjects: 2.054635 ms) Loading game settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour (Game Object 'GamePerformanceMonitoring') is missing! (Filename: Line: 1656) Steamworks: Attempt to create duplicate SteamManager instance. Destroying this instance. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Process name: Subnautica (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) changeset 42109, QualityLevel = 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OK Running Win64 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SystemInfo: deviceModel = All Series (ASUS) deviceName = DESKTOP-KHGR6ED deviceType = Desktop deviceUniqueIdentifier = d3f5d415de5eb02f4822e11134b67781ef8256fa graphicsDeviceID = 7041 graphicsDeviceName = NVIDIA GeForce GTX 1070 graphicsDeviceType = Direct3D11 graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.0] graphicsMemorySize = 8145 graphicsShaderLevel = 50 npotSupport = Full maxTextureSize = 16384 operatingSystem = Windows 10 (10.0.0) 64bit processorCount = 8 processorFrequency = 4080 processorType = Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRawShadowDepthSampling = True supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = True supportsStencil = 1 supportsVibration = False systemMemorySize = 16325 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Setting up 2 worker threads for Enlighten. Thread -> id: 1f08 -> priority: 1 Thread -> id: 15f8 -> priority: 1 FMOD Studio: Destroying runtime system instance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldOctreeCompiler deconstructed (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42)