Initialize engine version: 5.4.4f1 (5a3967d8c55d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 570 (ID=0x1086) Vendor: NVIDIA VRAM: 1233 MB Begin MonoManager ReloadAssembly Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain - Completed reload, in 0.091 seconds Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on OVRScreenFade This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Initializing input. Input initialized. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 1.060900 ms FMOD Studio: Creating runtime system instance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loading game settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Process name: Subnautica (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) changeset 45367, QualityLevel = 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Forcing texture limit to 3 due to < 6GB of RAM (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Application version: 45367 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SystemInfo: deviceModel = DX58SO__ (INTEL_) deviceName = OLIVIER-PC deviceType = Desktop deviceUniqueIdentifier = 434a9f5dbb1c8edca9df9436b13939677b96d7ba graphicsDeviceID = 4230 graphicsDeviceName = NVIDIA GeForce GTX 570 graphicsDeviceType = Direct3D11 graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.0] graphicsMemorySize = 1233 graphicsShaderLevel = 50 npotSupport = Full maxTextureSize = 16384 operatingSystem = Windows 7 Service Pack 1 (6.1.7601) 64bit processorCount = 8 processorFrequency = 2702 processorType = Intel(R) Core(TM) i7 CPU 920 @ 2.67GHz supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRawShadowDepthSampling = True supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = False supportsStencil = 1 supportsVibration = False systemMemorySize = 6134 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Save / Load: Less than 5 save games detected. Hiding load panel scroll bar. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 8 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 10.273306 ms Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 0.3278 self ms: 0.3285 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,44.6, GC.GetTotalMemory MB,12.07031, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,20, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1823 unused Assets to reduce memory usage. Loaded Objects now: 9883. Total: 129.090775 ms (FindLiveObjects: 0.843037 ms CreateObjectMapping: 0.876379 ms MarkObjects: 125.756126 ms DeleteObjects: 1.614084 ms) WARNING: Did not receive valid response from session request. Response text: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab ConsoleCommands (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab TechTree (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab EcoManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab FPSCounter (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab IngameMenu (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab WorldArrowManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab x_Clouds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab MonitorLauncher (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab DNADatabase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab Exploder (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab LootSpawner (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab TelemetryManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab SteamEconomy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab RandomStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab SchoolFishManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab WaterTemperatureSimulation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab PrisonManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab TeleporterManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab VFXStoryEventsManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab VirtualEntitiesManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour (Game Object 'MoonpoolTrigger') is missing! (Filename: Line: 1656) Cyclops::Awake frame 1789 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading lightmapped prefab scene Cyclops total ms: 9575.309 self ms: 9575.309 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to stop event without a valid instance: {cdb87689-5582-499e-8539-8ec54dd577c0} (event:/sub/cyclops/siren) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Streamer not ready for __LIGHTMAPPED_PREFAB__ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Caching tech types for 2878 prefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded lightmapped prefab Cyclops frame 1789 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading lightmapped prefab scene EscapePod total ms: 3654.723 self ms: 3654.724 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded lightmapped prefab EscapePod frame 2007 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading lightmapped prefab scene Aurora total ms: 10063.04 self ms: 10063.04 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded lightmapped prefab Aurora frame 2604 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PAXTerrainController::Initialize called - frame = 2604 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PAXTerrainController::MountWorld frame 4357 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) builders ready, building world.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) loading static world at 'SNUnmanagedData\Build18'. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) World in SNUnmanagedData\Build18 is from version 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorld: Loading world. Frame 4358. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorld land 'Voxeland (Voxeland)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer::Deinitialize called, frame 4358 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer::Initialize frame 4358 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Read streaming settings: max frame ms 10, skip ents False, budget 200 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer allocated space for 26,20,26 octree batches (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Calling LoadPrefabDatabase frame 4358 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Initialize prefab database (WorldEntities) total ms: 59.1278 self ms: 59.1278 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Initialize protobuf serializer total ms: 0.036 self ms: 0.036 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: SaveLoadManager.Initialize total ms: 1.1894 self ms: 1.1894 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Create octree compiler total ms: 13.1188 self ms: 13.1188 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Create batch thread total ms: 1.214 self ms: 1.2144 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Streamer initialize total ms: 897.0703 self ms: 818.7515 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: cellManager.ResetEntityDistributions total ms: 39.5652 self ms: 39.5652 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Read clip map settings from SNUnmanagedData\clipmaps-highest.json: {"chunkMeshRes":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":7,"chunksVertically":7,"colliders":true,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.001,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":false},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.0,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":0,"maxBlockTypes":2147483647,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":true,"highPriority":false},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":2,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prewarming all workspaces for res = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ClipMapManager initialize done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) initializing first time explosion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to play event without a valid instance: {2efe76e6-53fe-4cb8-b87f-18e5c812a649} (event:/sub/pod/radio/radio_new_msg_loop) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: LoadSceneObjects total ms: 4113.016 self ms: 4113.016 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Cyclops::Awake frame 4360 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: LoadGlobalRoot total ms: 13078.98 self ms: 13078.98 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: RefreshExistingBatchesForPlayMode total ms: 2715.024 self ms: 2715.024 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) loading palette for LargeWorld at 'BlockPrefabs'. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading palette total ms: 7647.635 self ms: 7647.635 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading heightmap total ms: 388.4207 self ms: 388.4207 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) biome map downsample factor: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading biome map total ms: 118.1676 self ms: 118.168 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorld: calling land.Rebuild frame 4365 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Rebuilding land total ms: 21.4518 self ms: 21.4518 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Refresh signal database total ms: 18.1323 self ms: 18.1323 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OK world mounted: SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LOADING FINISHED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LightmappedPrefabs all loaded, maybe starting intro vignette frame 4610 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 7.0876 self ms: 7.088 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.7933 self ms: 1.7937 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,104.592, GC.GetTotalMemory MB,369.7969, OctNodes MB,7.247925, CompactOctrees MB,73.01152, CellManager MB,14.29009, ClipMapManager MB,9.051576, GCCount,27, PlayerPos,914.257,-4.714867,570.2516, WorkingSet MB,1337.984 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 5.6458 self ms: 5.6462 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.2303 self ms: 1.2307 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,164.5813, GC.GetTotalMemory MB,374.9648, OctNodes MB,7.247925, CompactOctrees MB,72.62048, CellManager MB,16.00807, ClipMapManager MB,14.96647, GCCount,31, PlayerPos,736.8726,-48.77969,520.7166, WorkingSet MB,1377.375 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unexpected state InAwakeAsyncToSleep in SerializeAsync of cell Cell 1,0,1 (level 1, batch 16,18,15, state InAwakeAsyncToSleep) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 8.8153 self ms: 8.8157 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 2.2074 self ms: 2.2078 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,224.6, GC.GetTotalMemory MB,383.1289, OctNodes MB,7.247925, CompactOctrees MB,75.9526, CellManager MB,14.89486, ClipMapManager MB,13.32325, GCCount,37, PlayerPos,480.3244,-89.27876,391.0381, WorkingSet MB,1522.859 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) biomeArea uses a collider type that's unsupported by the WaterBiomeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) biomeArea uses a collider type that's unsupported by the WaterBiomeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) biomeArea uses a collider type that's unsupported by the WaterBiomeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) biomeArea uses a collider type that's unsupported by the WaterBiomeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) biomeArea uses a collider type that's unsupported by the WaterBiomeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) biomeArea uses a collider type that's unsupported by the WaterBiomeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) biomeArea uses a collider type that's unsupported by the WaterBiomeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: CellManager::EstimateBytes total ms: 6.2392 self ms: 6.2396 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.4743 self ms: 1.4743 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,284.6, GC.GetTotalMemory MB,408.6094, OctNodes MB,7.247925, CompactOctrees MB,77.78432, CellManager MB,12.76444, ClipMapManager MB,31.56066, GCCount,43, PlayerPos,-42.7455,-5.471677,218.5571, WorkingSet MB,1729.941 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Saving 91 batches to C:\Jeux\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0002 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Saving 91 batches to C:\Jeux\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0002 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 7 Unused Serialized files (Serialized files now loaded: 0) LargeWorldStreamer::Deinitialize called, frame 17297 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) MainLoop aborted (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Deleting tmp folder 'C:\Jeux\Steam\steamapps\common\Subnautica\SNAppData\SavedGames\slot0002\tmp' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) UnloadTime: 405.087860 ms Unloading 10415 unused Assets to reduce memory usage. Loaded Objects now: 52278. Total: 363.988922 ms (FindLiveObjects: 4.893783 ms CreateObjectMapping: 7.260349 ms MarkObjects: 274.550079 ms DeleteObjects: 77.283958 ms) FMOD Studio Integration: Please add an 'FMOD Studio Listener' component to your a camera in the scene for correct 3D positioning of sounds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 2 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 5.007072 ms Unloading 94 unused Assets to reduce memory usage. Loaded Objects now: 50982. Total: 202.511902 ms (FindLiveObjects: 3.025082 ms CreateObjectMapping: 5.597008 ms MarkObjects: 191.417923 ms DeleteObjects: 2.470003 ms) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] d3d11: failed to create 2D texture id=6974 width=2 height=2 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6974 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=6976 width=200 height=200 mips=1 dxgifmt=78 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6976 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=6978 width=8 height=8 mips=4 dxgifmt=78 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6978 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=6980 width=200 height=200 mips=1 dxgifmt=78 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6980 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=6982 width=411 height=686 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6982 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=6984 width=256 height=256 mips=1 dxgifmt=78 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6984 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=6986 width=31 height=31 mips=5 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6986 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=6988 width=165 height=241 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6988 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=6990 width=40 height=40 mips=1 dxgifmt=78 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6990 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=6992 width=62 height=61 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6992 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=6994 width=30 height=30 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6994 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=6996 width=50 height=50 mips=6 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6996 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=6998 width=99 height=33 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=6998 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7000 width=5 height=210 mips=8 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7000 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7002 width=249 height=78 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7002 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7004 width=9 height=9 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7004 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7006 width=316 height=158 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7006 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7008 width=51 height=46 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7008 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7010 width=79 height=102 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7010 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7012 width=64 height=64 mips=1 dxgifmt=78 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7012 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7014 width=270 height=270 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7014 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7016 width=400 height=400 mips=1 dxgifmt=78 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7016 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7018 width=51 height=46 mips=1 dxgifmt=29 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7018 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7020 width=12 height=32 mips=1 dxgifmt=78 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7020 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7022 width=16 height=16 mips=1 dxgifmt=78 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7022 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7024 width=16 height=16 mips=5 dxgifmt=78 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7024 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7026 width=128 height=128 mips=8 dxgifmt=72 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7026 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7028 width=128 height=128 mips=8 dxgifmt=77 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7028 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create Cube texture id=7030 s=128 mips=8 d3dfmt=78 [887a0005] d3d11: failed to create Cube texture view id=7030 [80070057] D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Hidden/Waterscape/Tiling' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Waterscape/Tiling' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] D3D shader create error for geometry shader [0x887a0005] WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateCaustics' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateCaustics' - Setting to default shader. D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] d3d11: failed to create vertex buffer of size 1142208 [0x887A0005] d3d11: failed to create index buffer of size 290364 [0x887A0005] d3d11: failed to create vertex buffer of size 354240 [0x887A0005] d3d11: failed to create index buffer of size 29520 [0x887A0005] d3d11: failed to create 2D texture id=7032 width=256 height=4 mips=1 dxgifmt=65 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7032 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create vertex buffer of size 53040 [0x887A0005] d3d11: failed to create index buffer of size 2652 [0x887A0005] d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null index buffer d3d11: failed to create vertex buffer of size 21120 [0x887A0005] d3d11: failed to create index buffer of size 720 [0x887A0005] d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null index buffer d3d11: failed to create vertex buffer of size 28800 [0x887A0005] d3d11: failed to create index buffer of size 1440 [0x887A0005] d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null index buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null index buffer d3d11: failed to create 2D texture id=7034 width=8 height=64 mips=1 dxgifmt=28 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7034 [D3D error was 80070057] (Filename: Line: 550) D3D11: Failed to create RenderTexture (512 x 512 fmt 53 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (1024 x 1024 fmt 33 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (256 x 256 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 344) d3d11: failed to create 2D texture id=7060 width=1 height=2 mips=1 dxgifmt=2 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7060 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7062 width=1 height=2 mips=1 dxgifmt=2 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7062 [D3D error was 80070057] (Filename: Line: 550) d3d11: failed to create 2D texture id=7064 width=1 height=2 mips=1 dxgifmt=2 [D3D error was 887a0005] (Filename: Line: 531) d3d11: failed to create 2D texture shader resource view id=7064 [D3D error was 80070057] (Filename: Line: 550) D3D11: Failed to create RenderTexture (8 x 64 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (8 x 64 fmt 1 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (8 x 64 fmt 1 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (8 x 64 fmt 1 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (32 x 1024 fmt 1 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (32 x 1024 fmt 1 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (32 x 1024 fmt 1 aa 1), error 0x887a0005 (Filename: Line: 344) D3D shader create error for vertex shader [0x887a0005] D3D shader create error for pixel shader [0x887a0005] WARNING: Shader Unsupported: 'Hidden/uSky/Stars' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/uSky/Stars' - Setting to default shader. d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null index buffer d3d11: attempt to lock null vertex buffer d3d11: attempt to lock null index buffer D3D11: Failed to create RenderTexture (1920 x 1080 fmt 9 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 44 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 9 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 23 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 44 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 9 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (4096 x 4096 fmt 39 aa 1), error 0x887a0005 (Filename: Line: 344) D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x887a0005 (Filename: Line: 344) Crash!!! SymInit: Symbol-SearchPath: '.;C:\Jeux\Steam\steamapps\common\Subnautica;C:\Jeux\Steam\steamapps\common\Subnautica;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Olivier' OS-Version: 6.1.7601 (Service Pack 1) 0x300-0x1 C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (000000013F2A0000), size: 22253568 (result: 0), SymType: '-exported-', PDB: 'C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 5.4.4.14695 C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (0000000077440000), size: 1744896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.23391 C:\Windows\system32\kernel32.dll:kernel32.dll (0000000077220000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.23391 C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFD260000), size: 434176 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\KERNELBASE.dll', fileVersion: 6.1.7601.23391 C:\Windows\system32\HID.DLL:HID.DLL (000007FEF9F10000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\HID.DLL', fileVersion: 6.1.7600.16385 C:\Windows\system32\msvcrt.dll:msvcrt.dll (000007FEFEF40000), size: 651264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msvcrt.dll', fileVersion: 7.0.7601.17744 C:\Windows\system32\GDI32.dll:GDI32.dll (000007FEFF260000), size: 421888 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GDI32.dll', fileVersion: 6.1.7601.19091 C:\Windows\system32\USER32.dll:USER32.dll (0000000077340000), size: 1024000 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USER32.dll', fileVersion: 6.1.7601.19061 C:\Windows\system32\LPK.dll:LPK.dll (000007FEFEF10000), size: 57344 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\LPK.dll', fileVersion: 6.1.7601.19146 C:\Windows\system32\USP10.dll:USP10.dll (000007FEFE7C0000), size: 827392 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USP10.dll', fileVersion: 1.626.7601.19054 C:\Windows\system32\ADVAPI32.dll:ADVAPI32.dll (000007FEFEAB0000), size: 897024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ADVAPI32.dll', fileVersion: 6.1.7601.23391 C:\Windows\SYSTEM32\sechost.dll:sechost.dll (000007FEFEE50000), size: 126976 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\sechost.dll', fileVersion: 6.1.7601.18869 C:\Windows\system32\RPCRT4.dll:RPCRT4.dll (000007FEFF5A0000), size: 1232896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\RPCRT4.dll', fileVersion: 6.1.7601.23391 C:\Windows\system32\WS2_32.dll:WS2_32.dll (000007FEFF210000), size: 315392 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WS2_32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\NSI.dll:NSI.dll (000007FEFEAA0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NSI.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\VERSION.dll:VERSION.dll (000007FEFC210000), size: 49152 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\VERSION.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\ole32.dll:ole32.dll (000007FEFE890000), size: 2109440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ole32.dll', fileVersion: 6.1.7601.19131 C:\Windows\system32\SHLWAPI.dll:SHLWAPI.dll (000007FEFF6D0000), size: 462848 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHLWAPI.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\SHELL32.dll:SHELL32.dll (000007FEFD8A0000), size: 14196736 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SHELL32.dll', fileVersion: 6.1.7601.19135 C:\Windows\system32\OPENGL32.dll:OPENGL32.dll (000007FEF0F20000), size: 1167360 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\OPENGL32.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\GLU32.dll:GLU32.dll (000007FEF17D0000), size: 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fileVersion: 3.87.6.25 C:\Windows\system32\PSAPI.DLL:PSAPI.DLL (0000000077600000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\PSAPI.DLL', fileVersion: 6.1.7600.16385 C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll:mono.dll (000007FEE5E90000), size: 2994176 (result: 0), SymType: '-exported-', PDB: 'C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Mono\mono.dll', fileVersion: 1.0.0.1 C:\Windows\system32\MSWSOCK.dll:MSWSOCK.dll (000007FEFC960000), size: 348160 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSWSOCK.dll', fileVersion: 6.1.7601.18254 C:\Windows\system32\CRYPTBASE.dll:CRYPTBASE.dll (000007FEFD060000), size: 61440 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CRYPTBASE.dll', fileVersion: 6.1.7601.23391 C:\Windows\system32\d3d11.dll:d3d11.dll (000007FEF75B0000), size: 1921024 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\d3d11.dll', fileVersion: 6.2.9200.16570 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C:\Windows\system32\USERENV.dll:USERENV.dll (000007FEFD1F0000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\USERENV.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\icm32.dll:icm32.dll (000007FEF14D0000), size: 270336 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\icm32.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\bcryptprimitives.dll:bcryptprimitives.dll (000007FEFC5B0000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\bcryptprimitives.dll', fileVersion: 6.1.7601.23217 C:\Windows\system32\xinput1_3.dll:xinput1_3.dll (0000000006990000), size: 122880 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\xinput1_3.dll', fileVersion: 9.18.944.0 C:\Windows\system32\CLBCatQ.DLL:CLBCatQ.DLL (000007FEFEE70000), size: 626688 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\CLBCatQ.DLL', fileVersion: 2001.12.8530.16385 C:\Windows\system32\wbem\wbemprox.dll:wbemprox.dll 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'C:\Windows\system32\wbem\wbemsvc.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\wbem\fastprox.dll:fastprox.dll (000007FEF6790000), size: 925696 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wbem\fastprox.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\NTDSAPI.dll:NTDSAPI.dll (000007FEF6760000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\NTDSAPI.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (000007FEFA920000), size: 69632 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc6.DLL', fileVersion: 6.1.7601.17970 C:\Windows\system32\dhcpcsvc.DLL:dhcpcsvc.DLL (000007FEFA8A0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dhcpcsvc.DLL', fileVersion: 6.1.7600.16385 C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll:CSteamworks.dll (000007FEF0EF0000), size: 167936 (result: 0), SymType: '-exported-', PDB: 'C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\CSteamworks.dll', fileVersion: 1.24.0.0 C:\Jeux\Steam\steamapps\common\Subnautica\steam_api64.dll:steam_api64.dll (000000006F4E0000), size: 225280 (result: 0), SymType: '-exported-', PDB: 'C:\Jeux\Steam\steamapps\common\Subnautica\steam_api64.dll', fileVersion: 2.89.45.4 C:\Windows\system32\SspiCli.dll:SspiCli.dll (000007FEFCE10000), size: 151552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SspiCli.dll', fileVersion: 6.1.7601.23391 C:\Jeux\Steam\steamclient64.dll:steamclient64.dll (000000005E3A0000), size: 13799424 (result: 0), SymType: '-exported-', PDB: 'C:\Jeux\Steam\steamclient64.dll', fileVersion: 3.87.6.25 C:\Windows\system32\imagehlp.dll:imagehlp.dll (000007FEFEF20000), size: 102400 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\imagehlp.dll', fileVersion: 6.1.7601.18288 C:\Jeux\Steam\tier0_s64.dll:tier0_s64.dll (000000005FA90000), size: 3592192 (result: 0), SymType: '-exported-', PDB: 'C:\Jeux\Steam\tier0_s64.dll', fileVersion: 3.87.6.25 C:\Jeux\Steam\vstdlib_s64.dll:vstdlib_s64.dll (000000006F470000), size: 442368 (result: 0), SymType: '-exported-', PDB: 'C:\Jeux\Steam\vstdlib_s64.dll', fileVersion: 3.87.6.25 C:\Windows\system32\Secur32.dll:Secur32.dll (000007FEFCDE0000), size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Secur32.dll', fileVersion: 6.1.7601.23391 C:\Windows\system32\credssp.dll:credssp.dll (000007FEFC570000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\credssp.dll', fileVersion: 6.1.7601.23391 C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL:WLIDNSP.DLL (000007FEF9140000), size: 192512 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Common Files\Microsoft Shared\Windows Live\WLIDNSP.DLL', fileVersion: 7.250.4232.0 C:\Program Files\Bonjour\mdnsNSP.dll:mdnsNSP.dll (0000000071090000), size: 155648 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files\Bonjour\mdnsNSP.dll', fileVersion: 3.1.0.1 C:\Windows\System32\fwpuclnt.dll:fwpuclnt.dll (000007FEFA950000), size: 339968 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\fwpuclnt.dll', fileVersion: 6.1.7601.18283 C:\Windows\system32\rasadhlp.dll:rasadhlp.dll (000007FEF90C0000), size: 32768 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\rasadhlp.dll', fileVersion: 6.1.7600.16385 C:\Program Files (x86)\Orange\Antivirus Firewall\FSPS\program\fslsp_x64.dll:fslsp_x64.dll (0000000074F10000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Program Files (x86)\Orange\Antivirus Firewall\FSPS\program\fslsp_x64.dll', fileVersion: 2.1.2450.0 c:\program files (x86)\orange\antivirus firewall\scanner-interface\fsgkiapi_x64.dll:fsgkiapi_x64.dll (0000000180000000), size: 380928 (result: 0), SymType: '-exported-', PDB: 'c:\program files (x86)\orange\antivirus firewall\scanner-interface\fsgkiapi_x64.dll', fileVersion: 10.0.16510.9 C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll:fmodstudio.dll (000007FEE47D0000), size: 3649536 (result: 0), SymType: '-exported-', PDB: 'C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll', fileVersion: 0.1.8.14 C:\Windows\system32\MSACM32.dll:MSACM32.dll (000007FEECFF0000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\wship6.dll:wship6.dll (000007FEFC950000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wship6.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\wshtcpip.dll:wshtcpip.dll (000007FEFC140000), size: 28672 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\wshtcpip.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (000007FEFB6C0000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MMDevApi.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (000007FEFB590000), size: 1228800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PROPSYS.dll', fileVersion: 7.0.7601.17514 C:\Windows\system32\wdmaud.drv:wdmaud.drv (000007FEF9D20000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514 C:\Windows\system32\ksuser.dll:ksuser.dll (0000000073F00000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7601.19091 C:\Windows\system32\AVRT.dll:AVRT.dll (000007FEFC150000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (000007FEF10E0000), size: 323584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.18741 C:\Windows\system32\msacm32.drv:msacm32.drv (000007FEF9A20000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385 C:\Windows\system32\midimap.dll:midimap.dll (000007FEF9A10000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\apphelp.dll:apphelp.dll (000007FEFD000000), size: 356352 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\apphelp.dll', fileVersion: 6.1.7601.19050 C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll:UnityUWE.dll (000007FEF0EB0000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\Jeux\Steam\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll' C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEEBE20000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514 ========== OUTPUTING STACK TRACE ================== 0x000007FEF7686F09 (d3d11) D3DKMTCloseAdapter 0x000000013F9F30EA (Subnautica) RectT::GetYMax 0x000000013FA1C406 (Subnautica) RectT::GetYMax 0x000000013FA1E81F (Subnautica) RectT::GetYMax 0x000000013FA1741A (Subnautica) RectT::GetYMax 0x000000013F5A9BE8 (Subnautica) Thread::RunThreadWrapper 0x00000000772359BD (kernel32) BaseThreadInitThunk ========== END OF STACKTRACE =========== **** Crash! ****