Initialize engine version: 5.4.4f1 (5a3967d8c55d) Forcing GfxDevice: Direct3D 9 GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx64.dll 22.19.165.512] Renderer: AMD Radeon R9 200 Series Vendor: ATI VRAM: 3050 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 ATOC=0 Begin MonoManager ReloadAssembly Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\protobuf-net.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\ConsoleUtilsImport.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\HardwareVideoImport.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\StorageImport.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\TextSystemsImport.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityPluginLogImport.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\UsersImport.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\XboxOneCommonImport.dll into Unity Child Domain Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain - Completed reload, in 0.244 seconds Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on OVRScreenFade This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 375) Initializing input. Input initialized. desktop: 3840x2160 60Hz; virtual: 3840x2160 at 0,0 Initialized touch support. UnloadTime: 2.292927 ms FMOD Studio: Creating runtime system instance (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateCaustics' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateCaustics' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateDisplacement' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/Waterscape/UpdateDisplacement' - Setting to default shader. Loading game settings (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Process name: Subnautica (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) changeset 47282, QualityLevel = 0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OK Running Win64 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Application version: 47282 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) SystemInfo: deviceModel = To be filled by O.E.M. (To be filled by O.E.M.) deviceName = CDT-PC deviceType = Desktop deviceUniqueIdentifier = bbf7243db4662a02fb677de5b950d191372cc70b graphicsDeviceID = 26520 graphicsDeviceName = AMD Radeon R9 200 Series graphicsDeviceType = Direct3D9 graphicsDeviceVendor = ATI graphicsDeviceVendorID = 4098 graphicsDeviceVersion = Direct3D 9.0c [aticfx64.dll 22.19.165.512] graphicsMemorySize = 3050 graphicsShaderLevel = 30 npotSupport = Full maxTextureSize = 16384 operatingSystem = Windows Vista Service Pack 2 (6.0.6002) 64bit processorCount = 8 processorFrequency = 4334 processorType = AMD FX(tm)-8350 Eight-Core Processor supportedRenderTargetCount = 4 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = False supportsGyroscope = False supportsImageEffects = True supportsInstancing = False supportsLocationService = False supportsRawShadowDepthSampling = False supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = False supportsStencil = 1 supportsVibration = False systemMemorySize = 16285 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Save / Load: Less than 5 save games detected. Hiding load panel scroll bar. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 6 Unused Serialized files (Serialized files now loaded: 2) UnloadTime: 23.907770 ms Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: EstimateCompactOctreeBytes total ms: 1.2573 self ms: 1.2582 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Heartbeat CSV, time s,24.08, GC.GetTotalMemory MB,8.988281, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,20, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading asset bundle 'logos' because it is no longer referenced (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Unloading 1963 unused Assets to reduce memory usage. Loaded Objects now: 9731. Total: 96.337196 ms (FindLiveObjects: 0.875498 ms CreateObjectMapping: 0.462318 ms MarkObjects: 93.165703 ms DeleteObjects: 1.833207 ms) WARNING: Did not receive valid response from session request. Response text: (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab ConsoleCommands (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab TechTree (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab EcoManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab FPSCounter (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab IngameMenu (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab WorldArrowManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab GoogleAnalyticsHelper (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab x_Clouds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab MonitorLauncher (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab DNADatabase (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab Exploder (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab GUI (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab LootSpawner (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab TelemetryManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab SteamEconomy (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab RandomStart (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab SchoolFishManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab VFXSurfaceTypeManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab WaterTemperatureSimulation (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab PrisonManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab TeleporterManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab VFXStoryEventsManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PrefabListSpawner: Spawning prefab VirtualEntitiesManager (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) The referenced script on this Behaviour (Game Object 'MoonpoolTrigger') is missing! (Filename: Line: 1656) Cyclops::Awake frame 1453 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading lightmapped prefab scene Cyclops total ms: 921.3476 self ms: 921.3476 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Streamer not ready for __LIGHTMAPPED_PREFAB__ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Caching tech types for 2934 prefabs (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded lightmapped prefab Cyclops frame 1453 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading lightmapped prefab scene EscapePod total ms: 193.188 self ms: 193.1882 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded lightmapped prefab EscapePod frame 1471 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading lightmapped prefab scene Aurora total ms: 433.7344 self ms: 433.7346 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Loaded lightmapped prefab Aurora frame 1502 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PAXTerrainController::Initialize called - frame = 1502 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) PAXTerrainController::MountWorld frame 3629 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) builders ready, building world.. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) loading static world at 'SNUnmanagedData\Build18'. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) World in SNUnmanagedData\Build18 is from version 39 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorld: Loading world. Frame 3630. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorld land 'Voxeland (Voxeland)' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer::Deinitialize called, frame 3630 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer::Initialize frame 3630 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Read streaming settings: max frame ms 10, skip ents False, budget 200 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer allocated space for 26,20,26 octree batches (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Calling LoadPrefabDatabase frame 3630 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Initialize prefab database (WorldEntities) total ms: 4.0534 self ms: 4.0534 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Initialize protobuf serializer total ms: 0.0125 self ms: 0.0125 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: SaveLoadManager.Initialize total ms: 2.3005 self ms: 2.3005 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Create octree compiler total ms: 12.213 self ms: 12.213 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L1: Create batch thread total ms: 6.2849 self ms: 6.2851 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Streamer initialize total ms: 200.1634 self ms: 171.4611 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: cellManager.ResetEntityDistributions total ms: 47.1311 self ms: 47.1311 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Read clip map settings from SNUnmanagedData\clipmaps-minimum.json: {"chunkMeshRes":16,"maxWorkspaces":8,"levels":[{"chunksPerSide":5,"chunksVertically":5,"colliders":true,"downsamples":0,"maxBlockTypes":8,"visual":{"simplify":{"maxError":0.01,"antiSliverWeight":0.005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":true,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":true},{"chunksPerSide":7,"chunksVertically":7,"colliders":false,"downsamples":1,"maxBlockTypes":4,"visual":{"simplify":{"maxError":0.1,"antiSliverWeight":0.001,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":5,"chunksVertically":5,"colliders":false,"downsamples":2,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":false,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false},{"chunksPerSide":8,"chunksVertically":4,"colliders":false,"downsamples":3,"maxBlockTypes":1,"visual":{"simplify":{"maxError":1.0,"antiSliverWeight":0.0005,"skipRandomPhase":false,"writeDebugOutput":false},"useLowMesh":true},"ignoreMeshes":true,"grass":false,"grassSettings":{"reduction":0.5,"maxVerts":10000,"maxTris":10000},"entities":true,"skipRelax":false,"debug":false,"castShadows":false,"highPriority":false}],"maxMeshQueue":20,"maxThreads":2,"debugSingleBlockType":false,"vertexBucketStride":300,"triangleBucketStride":175} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Prewarming all workspaces for res = 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Growing ChunkWorkspace to meshRes = 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Growing ChunkWorkspace to meshRes = 16 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) ClipMapManager initialize done (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) initializing first time explosion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: LoadSceneObjects total ms: 329.599 self ms: 329.599 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Cyclops::Awake frame 3632 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: LoadGlobalRoot total ms: 141.6659 self ms: 141.6661 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Tried to stop event without a valid instance: {0bc72015-377f-4734-8100-776ade651ba4} (event:/sub/base/base_background) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: RefreshExistingBatchesForPlayMode total ms: 233.1238 self ms: 233.1241 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) loading palette for LargeWorld at 'BlockPrefabs'. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading palette total ms: 175.7739 self ms: 175.7742 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading heightmap total ms: 113.2528 self ms: 113.2528 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) biome map downsample factor: 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Loading biome map total ms: 26.3937 self ms: 26.394 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LargeWorld: calling land.Rebuild frame 3637 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Rebuilding land total ms: 26.3039 self ms: 26.3039 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) L0: Refresh signal database total ms: 3.339 self ms: 3.339 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) OK world mounted: SNUnmanagedData\Build18 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LOADING FINISHED (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) LightmappedPrefabs all loaded, maybe starting intro vignette frame 3737 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) Crash!!! SymInit: Symbol-SearchPath: '.;C:\SteamLibrary\steamapps\common\Subnautica;C:\SteamLibrary\steamapps\common\Subnautica;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'CDT' OS-Version: 6.0.6002 (Service Pack 2) 0x100-0x1 C:\SteamLibrary\steamapps\common\Subnautica\Subnautica.exe:Subnautica.exe (000000013FB20000), size: 22253568 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\Subnautica\Subnautica.exe', fileVersion: 5.4.4.14695 C:\Windows\SYSTEM32\ntdll.dll:ntdll.dll (00000000774E0000), size: 1744896 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\SYSTEM32\ntdll.dll', fileVersion: 6.1.7601.23796 C:\Windows\system32\kernel32.dll:kernel32.dll (00000000773C0000), size: 1175552 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\kernel32.dll', fileVersion: 6.1.7601.23796 C:\Windows\system32\KERNELBASE.dll:KERNELBASE.dll (000007FEFD520000), size: 434176 (result: 0), SymType: 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size: 45056 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\Secur32.dll', fileVersion: 6.1.7601.23796 C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll:fmodstudio.dll (000007FEE0480000), size: 3649536 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\fmodstudio.dll', fileVersion: 0.1.8.14 C:\Windows\system32\MSACM32.dll:MSACM32.dll (000007FEF9760000), size: 98304 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\MSACM32.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\MMDevApi.dll:MMDevApi.dll (000007FEFB460000), size: 307200 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\MMDevApi.dll', fileVersion: 6.1.7600.16385 C:\Windows\System32\PROPSYS.dll:PROPSYS.dll (000007FEFB900000), size: 1228800 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\System32\PROPSYS.dll', fileVersion: 7.0.7601.17514 C:\Windows\system32\wdmaud.drv:wdmaud.drv (000007FEF9A60000), size: 241664 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\wdmaud.drv', fileVersion: 6.1.7601.17514 C:\Windows\system32\ksuser.dll:ksuser.dll (0000000074F30000), size: 24576 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ksuser.dll', fileVersion: 6.1.7601.19091 C:\Windows\system32\AVRT.dll:AVRT.dll (000007FEF9D40000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AVRT.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\AUDIOSES.DLL:AUDIOSES.DLL (000007FEF98E0000), size: 323584 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\AUDIOSES.DLL', fileVersion: 6.1.7601.23471 C:\Windows\system32\msacm32.drv:msacm32.drv (000007FEF9890000), size: 40960 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\msacm32.drv', fileVersion: 6.1.7600.16385 C:\Windows\system32\midimap.dll:midimap.dll (000007FEF9730000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\midimap.dll', fileVersion: 6.1.7600.16385 C:\Windows\system32\ncrypt.dll:ncrypt.dll (000007FEFCB80000), size: 327680 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\ncrypt.dll', fileVersion: 6.1.7601.23796 C:\Windows\system32\bcrypt.dll:bcrypt.dll (000007FEFCB50000), size: 139264 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\bcrypt.dll', fileVersion: 6.1.7601.23796 C:\Windows\system32\bcryptprimitives.dll:bcryptprimitives.dll (000007FEFC5F0000), size: 311296 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\bcryptprimitives.dll', fileVersion: 6.1.7601.23451 C:\Windows\system32\GPAPI.dll:GPAPI.dll (000007FEFC420000), size: 110592 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\GPAPI.dll', fileVersion: 6.1.7601.23452 C:\Windows\system32\cryptnet.dll:cryptnet.dll (000007FEF8170000), size: 159744 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\cryptnet.dll', fileVersion: 6.1.7601.23769 C:\Windows\system32\WLDAP32.dll:WLDAP32.dll (000007FEFD680000), size: 335872 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\WLDAP32.dll', fileVersion: 6.1.7601.17514 C:\Windows\system32\SensApi.dll:SensApi.dll (000007FEF7130000), size: 36864 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\SensApi.dll', fileVersion: 6.1.7600.16385 C:\PROGRA~2\RAPTRI~1\Raptr\ltc_game64-119906.dll:ltc_game64-119906.dll (000007FEE0230000), size: 2375680 (result: 0), SymType: '-exported-', PDB: 'C:\PROGRA~2\RAPTRI~1\Raptr\ltc_game64-119906.dll', fileVersion: 1.0.0.1 C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll:UnityUWE.dll (000007FEFA9D0000), size: 249856 (result: 0), SymType: '-exported-', PDB: 'C:\SteamLibrary\steamapps\common\Subnautica\Subnautica_Data\Plugins\UnityUWE.dll' C:\Windows\system32\dbghelp.dll:dbghelp.dll (000007FEF81A0000), size: 1200128 (result: 0), SymType: '-exported-', PDB: 'C:\Windows\system32\dbghelp.dll', fileVersion: 6.1.7601.17514 ========== OUTPUTING STACK TRACE ================== 0x000000013FEE54C0 (Subnautica) RegisterModule_ParticleSystem 0x000000013FEE5908 (Subnautica) RegisterModule_ParticleSystem 0x000000013FEE770E (Subnautica) RegisterModule_ParticleSystem 0x000000013FEE7A47 (Subnautica) RegisterModule_ParticleSystem 0x000000013FEE829D (Subnautica) RegisterModule_ParticleSystem 0x000000013FDA773A (Subnautica) CallbackArray1::Invoke 0x000000013FE632C0 (Subnautica) IntermediateRenderer::GetLayer 0x000000013FE6342A (Subnautica) IntermediateRenderer::GetLayer 0x000000013FE6701E (Subnautica) PlayerWinMain 0x0000000140300E60 (Subnautica) RectT::GetYMax 0x00000000773D59CD (kernel32) BaseThreadInitThunk ========== END OF STACKTRACE =========== **** Crash! ****