Initialize engine version: 5.6.2p4UnknownWorlds (0) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.1] Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82) Vendor: NVIDIA VRAM: 4018 MB Driver: 23.21.13.9065 Begin MonoManager ReloadAssembly Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.PerformanceTesting.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\UnityEngine.VR.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Poly2Tri.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\iTween.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LibNoise.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LitJson.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\LumenWorks.dll into Unity Child Domain Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain - Completed reload, in 0.022 seconds Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Subnautica\Subnautica_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on OVRScreenFade This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. UnloadTime: 0.732403 ms FMOD Studio: Creating runtime system instance (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Object reference not set to an instance of an object Loading game settings (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Process name: Subnautica (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) changeset 59741, QualityLevel = 2 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) OK Running Win64 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Application version: 59741 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SystemInfo: deviceModel = System Product Name (System manufacturer) deviceName = DESKTOP-QDQRSF7 deviceType = Desktop deviceUniqueIdentifier = 53ccbd750bc808feaa4d6051ad7046a655853ad8 graphicsDeviceID = 7298 graphicsDeviceName = NVIDIA GeForce GTX 1050 Ti graphicsDeviceType = Direct3D11 graphicsDeviceVendor = NVIDIA graphicsDeviceVendorID = 4318 graphicsDeviceVersion = Direct3D 11.0 [level 11.1] graphicsMemorySize = 4018 graphicsShaderLevel = 50 npotSupport = Full maxTextureSize = 16384 operatingSystem = Windows 10 (10.0.0) 64bit processorCount = 8 processorFrequency = 4200 processorType = Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz supportedRenderTargetCount = 8 supports3DTextures = True supportsAccelerometer = False supportsComputeShaders = True supportsGyroscope = False supportsImageEffects = True supportsInstancing = True supportsLocationService = False supportsRawShadowDepthSampling = True supportsRenderTextures = True supportsRenderToCubemap = True supportsShadows = True supportsSparseTextures = True supportsStencil = 1 supportsVibration = False systemMemorySize = 16317 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading asset bundle 'waterdisplacement' because it is no longer referenced (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 6 Unused Serialized files (Serialized files now loaded: 1) UnloadTime: 4.773059 ms Heartbeat CSV, time s,5.055041, GC.GetTotalMemory MB,12.94531, OctNodes MB,7.247925, CompactOctrees MB,0, CellManager MB,0, ClipMapManager MB,-9.536743E-07, GCCount,32, PlayerPos,2.078138,3.397397,-0.686676, WorkingSet MB,0 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading asset bundle 'logos' because it is no longer referenced (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 2080 unused Assets to reduce memory usage. Loaded Objects now: 10756. Total: 46.574203 ms (FindLiveObjects: 0.546133 ms CreateObjectMapping: 0.727040 ms MarkObjects: 43.887672 ms DeleteObjects: 1.412876 ms) Cyclops::Awake frame 249 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) L0: Loading lightmapped prefab scene Cyclops total ms: 749.0293 self ms: 749.0298 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Streamer not ready for __LIGHTMAPPED_PREFAB__ (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loaded lightmapped prefab Cyclops frame 249 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Parent of RectTransform is being set with parent property. Consider using the SetParent method instead, with the worldPositionStays argument set to false. This will retain local orientation and scale rather than world orientation and scale, which can prevent common UI scaling issues. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) L0: Loading lightmapped prefab scene EscapePod total ms: 243.5204 self ms: 243.5206 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Caching tech types for 3316 prefabs (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loaded lightmapped prefab EscapePod frame 270 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) L0: Loading lightmapped prefab scene Aurora total ms: 398.8688 self ms: 398.869 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Loaded lightmapped prefab Aurora frame 299 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PAXTerrainController::Initialize called - frame = 299 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) PAXTerrainController::MountWorld frame 1181 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) builders ready, building world.. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) loading static world at 'SNUnmanagedData\Build18'. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) World in SNUnmanagedData\Build18 is from version 39 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LargeWorld: Loading world. Frame 1183. (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LargeWorld land 'Voxeland (Voxeland)' (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LargeWorldStreamer::Deinitialize called, frame 1183 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LargeWorldStreamer::Initialize frame 1183 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Read streaming settings: max frame ms 10, skip ents False, budget 200 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LargeWorldStreamer allocated space for 26,20,26 octree batches (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LargeWorldStreamer is disabling grass! Either override disable is on, or this is a standalone build (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Calling LoadPrefabDatabase frame 1183 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) L1: Initialize prefab database (WorldEntities) total ms: 2.4488 self ms: 2.4488 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) L1: SaveLoadManager.Initialize total ms: 2.4576 self ms: 2.4579 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) L1: Create octree compiler total ms: 1.4711 self ms: 1.4714 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) L1: Create worker thread total ms: 0.5976 self ms: 0.5978 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) L0: Streamer initialize total ms: 139.9279 self ms: 132.8517 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) L0: cellManager.ResetEntityDistributions total ms: 14.8775 self ms: 14.8775 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Read clip map settings from SNUnmanagedData\clipmaps-high.json: { "chunkMeshRes": 16, "maxWorkspaces": 8, "maxMeshQueue": 20, "maxThreads": 2, "debugSingleBlockType": false, "vertexBucketStride": 300, "triangleBucketStride": 175, "levels": [ { "chunksPerSide": 7, "chunksVertically": 7, "colliders": true, "downsamples": 0, "maxBlockTypes": 2147483647, "meshOverlap": 0, "grass": true, "entities": true, "skipRelax": false, "debug": false, "fadeMeshes": false, "ignoreMeshes": false, "castShadows": true, "highPriority": true, "visual": { "useLowMesh": false, "simplify": { "maxError": 0.001, "antiSliverWeight": 0.005, "skipRandomPhase": false, "writeDebugOutput": false } }, "grassSettings": { "reduction": 0.0, "maxVerts": 10000, "maxTris": 10000 } }, { "chunksPerSide": 7, "chunksVertically": 7, "colliders": false, "downsamples": 0, "maxBlockTypes": 2147483647, "meshOverlap": 0, "grass": true, "entities": true, "skipRelax": false, "debug": false, "fadeMeshes": false, "ignoreMeshes": false, "castShadows": true, "highPriority": false, "visual": { "useLowMesh": true, "simplify": { "maxError": 0.01, "antiSliverWeight": 0.001, "skipRandomPhase": false, "writeDebugOutput": false } }, "grassSettings": { "reduction": 0.5, "maxVerts": 10000, "maxTris": 10000 } }, { "chunksPerSide": 7, "chunksVertically": 7, "colliders": false, "downsamples": 1, "maxBlockTypes": 2, "meshOverlap": 1, "grass": false, "entities": true, "skipRelax": false, "debug": false, "fadeMeshes": false, "ignoreMeshes": false, "castShadows": false, "highPriority": false, "visual": { "useLowMesh": true, "simplify": { "maxError": 0.1, "antiSliverWeight": 0.0005, "skipRandomPhase": false, "writeDebugOutput": false } }, "grassSettings": { "reduction": 0.5, "maxVerts": 10000, "maxTris": 10000 } }, { "chunksPerSide": 8, "chunksVertically": 4, "colliders": false, "downsamples": 2, "maxBlockTypes": 1, "meshOverlap": 0, "grass": false, "entities": true, "skipRelax": false, "debug": false, "fadeMeshes": true, "ignoreMeshes": false, "castShadows": false, "highPriority": false, "visual": { "useLowMesh": true, "simplify": { "maxError": 1.0, "antiSliverWeight": 0.0005, "skipRandomPhase": false, "writeDebugOutput": false } }, "grassSettings": { "reduction": 0.5, "maxVerts": 10000, "maxTris": 10000 } } ] } (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Prewarming all workspaces for res = 32 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Growing RasterWorkspace to L=54872 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Growing ChunkWorkspace to meshRes = 32 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Growing RasterWorkspace to L=54872 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) ClipMapManager initialize done (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) initializing first time explosion (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) L0: LoadSceneObjects total ms: 35.5886 self ms: 35.5888 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) NullReferenceException: Object reference not set to an instance of an object at LargeWorldStreamer.OnGlobalRootLoaded (UnityEngine.GameObject root) [0x00000] in :0 at ProtobufSerializerExtensions.LoadObjectTreeFromBytes (.ProtobufSerializer serializer, System.Byte[] data, System.Action`1 onLoaded, Int32 verbose) [0x00000] in :0 at LargeWorldStreamer.LoadGlobalRoot () [0x00000] in :0 at LargeWorld+c__Iterator0.MoveNext () [0x00000] in :0 at CoroutineTask`1[UWE.Result].MoveNext () [0x00000] in :0 at SystemExtensions.SafeMoveNext (IEnumerator coroutine) [0x00000] in :0 UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) SystemExtensions:SafeMoveNext(IEnumerator) SystemExtensions:SafeMoveNext(IEnumerator, String) UWE.PumpCoroutineStateMachine:MoveNext() PooledStateMachine`1:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) Error: Fatal! Could not mount world, dir = 'SNUnmanagedData\Build18' UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception, Object) UWE.Utils:LogReport(String, Object) UWE.Utils:LogReportFormat(Object, String, Object[]) c__Iterator2:MoveNext() SystemExtensions:SafeMoveNext(IEnumerator) SystemExtensions:SafeMoveNext(IEnumerator, String) UWE.PumpCoroutineStateMachine:MoveNext() PooledStateMachine`1:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr) (Filename: Line: -1) Telemetry Manager: SendEndSession called, sessionId = 5a63b7667409ef184c79c813 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Telemetry Manager: Sent endsession (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Telemetry Manager: Endsession request is done, response text = {"message":"Session ended."} (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Setting up 4 worker threads for Enlighten. Thread -> id: 1390 -> priority: 1 Thread -> id: 4314 -> priority: 1 Thread -> id: 2e20 -> priority: 1 Thread -> id: 1884 -> priority: 1 FMOD Studio: Destroying runtime system instance (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Time played: 16s (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Max depth: 0m (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Distance traveled: 0m (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) LargeWorldStreamer::Deinitialize called, frame 1390 (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) MainLoop aborted (Filename: C:/Subnautica/plastic_workspace_unity/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)